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Aspect of the Beast

1 byte added, 13:38, 19 October 2023
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|system=No Skillroll is needed to activate this power. When activated the vampire changes their body to a feature of a specific animal. If the feature is a natural weapon, for example claws, the weapon is considered a light brawl weapon, adds +2 damage and deals Aggravated damage to mortals or Unhalved Superficial damage to other targets. If the user instead opts for a different animalistic feature, for example a bat's echolocation, the use gains that feature instead. The ST may grant up to +2 dice to non-combat tests related to the selected feature. The user can have only 1 instance of this power active at any given time. When the user uses the power while it is active, the new feature replaces the old feature. Activation of this feature may be done as part of an attack during combat. The feature disappears at the end of a scene or when dismissed by the user. Depending on the feature it may be a significant risk to the Masquerade.
Special: if [[Vicissitude (Socratov)]] is used, this power can be activated as part of it similar to Feral Weapons
|duration=One Scene, or until ended voluntarily
|related=[[Vicissitude (Socratov)]]
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