Difference between revisions of "Enrapture"

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(Created page with "{{DisciplineLevel |discipline=Presence |level=5 |name=Enrapture |amalgam= |prereq= |description=The Blood holds many powers, and some claim the ability to twist another's thou...")
 
 
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|system=As with Entrancement, the vampire merely needs to catch their victim's attention and make the roll. If they succeed, their victim acts as though affected by a full blood bond, with bond strength equal to the margin. Most people will attempt to move heaven and earth, betray their closest friends and allies, or put their life on the line to please their beloved; any attempt to do otherwise requires a bond resistance roll (page 234).
 
|system=As with Entrancement, the vampire merely needs to catch their victim's attention and make the roll. If they succeed, their victim acts as though affected by a full blood bond, with bond strength equal to the margin. Most people will attempt to move heaven and earth, betray their closest friends and allies, or put their life on the line to please their beloved; any attempt to do otherwise requires a bond resistance roll (page 234).
  
When Love wears off, the victim will attempt to rationalize their feelings and actions—but if driven to do anything too dangerous or uncharacteristic, they may realize their emotions have been manipulated. Enrapturing the same person a second time is possible, but difficult; the victim adds 2 dice to their resistance pool for each time they've been affected by Love within the same story.
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When Enrapture wears off, the victim will attempt to rationalize their feelings and actions—but if driven to do anything too dangerous or uncharacteristic, they may realize their emotions have been manipulated. Enrapturing the same person a second time is possible, but difficult; the victim adds 2 dice to their resistance pool for each time they've been affected by this power within the same story.
 
|duration=One scene
 
|duration=One scene
 
|related=
 
|related=

Latest revision as of 20:45, 18 March 2021

Presence •••••

The Blood holds many powers, and some claim the ability to twist another's thoughts and emotions through the blood bond is the most insidious of all. Masters of Presence can bypass the need to feed someone their blood, invoking this artificial love with the merest glance.

  • Cost: Two Rouse Checks
  • Dice Pool: Charisma + Presence vs Resolve + Composure
  • System: As with Entrancement, the vampire merely needs to catch their victim's attention and make the roll. If they succeed, their victim acts as though affected by a full blood bond, with bond strength equal to the margin. Most people will attempt to move heaven and earth, betray their closest friends and allies, or put their life on the line to please their beloved; any attempt to do otherwise requires a bond resistance roll (page 234).

When Enrapture wears off, the victim will attempt to rationalize their feelings and actions—but if driven to do anything too dangerous or uncharacteristic, they may realize their emotions have been manipulated. Enrapturing the same person a second time is possible, but difficult; the victim adds 2 dice to their resistance pool for each time they've been affected by this power within the same story.

  • Duration: One scene

Related Content

Credits

Author: User:Dercomai

Other Credits: Based on the six-dot power Love from earlier editions

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