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Expanded Hunting Rules

267 bytes removed, 19:00, 2 March 2022
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== Hunting Rolls ==
The default hunting rules on page 308 of '''Vampire: The Masquerade''' describe some simple rules for hunting using simple tests rather than roleplaying a hunt within normal scenes of play. This section attempts to expand upon those rules for greater clarity and to allow for better interaction of relevant rules, much of which within the framework of the core rules rather than anything homebrewed.
=== Scaling Success ===
By default, succeeding at a hunting roll allows the player character to have successfully found a single vessel, which they may slake hunger from as they wish. If the character has Hunger 4, do not forget to roll for a Hunger Frenzy when they first taste blood from the vessel, which could result in them slaking more than they originally wanted. For normal humans this allows a vampire to slake between 1 and 5 Hunger (but only up to 2 safely), whilst for corpses this allows a vampire to slake between 1 and 3 Hunger ('''Cult of the Blood Gods''', p. 151).
Hunting within Domains
== Alternate Chasse Rules ==
Every Domain is centred around a particular area, which comes with an associated trait rating, hunting difficulty and additional bonuses and penalties related to the locale and size. This area, including its size and internal locations is called a Chasse. Examples include : {{{!}} class="wikitable"{{!}}-! LOCALE !! DESCRIPTION !! HUNTING DIFFICULTY !! ADDITIONAL RULES{{!}}-{{!}} {{2Dot}} {{!}}{{!}} '''The Rack with a Locale rating of ''' {{!}}{{!}} 2 and Hunting Difficulty of 2, but {{!}}{{!}} -2 to Portillon and , Haven Flaw: ({{1Dot}}) Creepy {{!}}-{{!}} {{3Dot}} {{!}}{{!}} '''Gentrifying neighbourhood''' {{!}}{{!}} 3{{!}}{{!}} -1 to Lien{{!}}-{{!}} {{3Dot}} {{!}}{{!}} '''Downtown''' {{!}}{{!}} 4{{!}}{{!}} {{!}}-{{!}} {{2Dot}} {{!}}{{!}} '''Suburban sprawl''' {{!}}{{!}} 5{{!}}{{!}} {{!}}-{{!}} {{2Dot}} {{!}}{{!}} '''Wealthy neighbourhood''' {{!}}{{!}} 6{{!}}{{!}} +2 dice for the coterie's haven within.Finance rolls{{!}}}
If constructing a custom chasse for your coterie, start by reviewing the hunting ground table on page 308 to see the kinds of locales available and what their normal hunting difficulty is. The base trait rating required for a locale is determined by its hunting difficulty, starting at one dot for a hunting difficulty of 6 and increasing to five dots for a hunting difficulty of 2.
Players and Storytellers are encouraged to work together to have the right blend of mechanics and flavour which suits everyone.
{|-! LOCALE! DESCRIPTION! HUNTING DIFFICULTY! ADDITIONAL RULES|-|{{2Dot}}|'''The Rack'''|2|Minus 2 to Portillon, Haven Flaw: ({{1Dot}}) Creepy|-|{{3Dot}}|'''Gentrifying neighbourhood'''|3|–1 to Lien|-|{{3Dot}}|'''Downtown'''|4||-|{{2Dot}}|'''Suburban sprawl'''|5||-|{{2Dot}}|'''Wealthy neighbourhood'''|6| 2 dice for Finance rolls |} {| class="wikitable"|-! LOCALE !! DESCRIPTION !! HUNTING DIFFICULTY !! ADDITIONAL RULES|-| {{2Dot}} || '''The Rack''' || 2|| -2 to Portillon, Haven Flaw: ({{1Dot}}) Creepy|-| {{3Dot}} || '''Gentrifying neighbourhood''' || 3|| -1 to Lien|-| {{3Dot}} || '''Downtown''' || 4|| |-| {{2Dot}} || '''Suburban sprawl''' || 5|| |-| {{2Dot}} || '''Wealthy neighbourhood''' || 6|| +2 dice for Finance rolls|} |author=[mailto[User:alratan@gmail.com Alratan|Alratan]], originally from [https://drive.google.com/file/d/1B7ITa-Zyf_l9mMrgqI5gm6l1hy_Pp9lC/view?usp=sharing Alratan's V5 House Rules]
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