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Gift of the Corpse

2,219 bytes added, 14:47, 12 August 2022
Created page with "{{Oblivion Ceremony |discipline=Oblivion |level=4 |name=Gift of the Corpse |amalgam= |prereq=Necrotic Plague |description=Known to very few Hecata, primarily of the Harbingers..."
{{Oblivion Ceremony
|discipline=Oblivion
|level=4
|name=Gift of the Corpse
|amalgam=
|prereq=Necrotic Plague
|description=Known to very few Hecata, primarily of the Harbingers of Ashur, this jealously-guarded Ceremony is the result of centuries of study into corpses as a gateway between life and death, and how to apply such characteristics to the ambulatory, blood-drinking corpses (i.e. vampires). In particular, this power explores the facts that true corpses to not fear the soul, the Beast, or even the sun.
|cost=3 Rouse Checks
|Ingredients=a tub filled with a corpse's worth of blood, pieces of the corpse, salt, the caster's Vitae
|Process=the vampire fills a bathtub with blood from a fresh corpse, their own Vitae, salt, and chunks of the corpse whose blood was used. The vampire then submerges themselves in the tub, sufficiently to cover the entire body with the gruesome mixture. The vampire must 'bathe' in this substance (using the body parts to scrub themselves) while meditating on the biological and spiritual nature of the corpse.
|system=The necromancer rolls their Ceremony roll, and on a win, their body takes on the aspect of the corpse, becoming shriveled and decayed as appropriate for the vampire's age. In so doing, they gain one of the following effects (on a critical win, they can gain 2):
* They gain +2 dice when resisting manipulation by Social rolls or through the use of Disciplines such as Presence
* They gain +2 dice when resisting Frenzy from any source, including Hunger
* They find themselves completely immune to the damaging effects of sunlight and can resist daysleep.
However, these boons do not come without side-effects. Due to the fact that the vampire's visage becomes severely corpse-like and the fact that a corpse lacks emotion and Willpower, the vampire suffers -2 penalty to all Social rolls aside from Intimidation and cannot spend Willpower to re-roll for any task (a corpse has no worries, after all). These effects last for a number of hours equal to the successes rolled.
|duration=Variable
|related=This is meant to bring aspects of the Necromancy Path "Corpse in the Monster" to V5 under the edition's design philosophy.
|author=DoktorOrpheus
|
}}