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A roleplaying scene is not something that is created, but something that is discovered. It exists between preparation and spontaneity, between the Storyteller's vision and the players' collective imagination.
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Roleplaying is distilled into single scenes. The entire game exists in a scene. It is not a fragment of the game, but the game itself.
Unlike a predetermined script, a scene thrives on the dynamic interplay of individual character motivations, player choices, and unexpected developments.