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Spider
,Created page with "{{PredatorType |description=Why go far when you can keep the food near? Why risk an alley when you have a perfectly good parlor? Not that it doesn't have its risks but it allo..."
{{PredatorType
|description=Why go far when you can keep the food near? Why risk an alley when you have a perfectly good parlor? Not that it doesn't have its risks but it allows you a higher level of personal safety
|specialty=Craft (Carpentry) or Streetwise (Local Area)
|freedot=Presence or Obfuscate
|trait1=Gain any combination of Haven Location, Luxury or Cells {{3Dot}}
|trait2=Gain the Flaw Haunted {{1Dot}} or Flaw Creepy {{1Dot}} and the Flaw Dark Secret {{1Dot}} for the hidden evidence (or bodies) or risky Masquerade dealings you have participated in.
|author=The author (you). Use a username, link to your user page, put an email. Will take various wiki link formatting.
|othercred=Other credits (contributors, etc.)
}}
|description=Why go far when you can keep the food near? Why risk an alley when you have a perfectly good parlor? Not that it doesn't have its risks but it allows you a higher level of personal safety
|specialty=Craft (Carpentry) or Streetwise (Local Area)
|freedot=Presence or Obfuscate
|trait1=Gain any combination of Haven Location, Luxury or Cells {{3Dot}}
|trait2=Gain the Flaw Haunted {{1Dot}} or Flaw Creepy {{1Dot}} and the Flaw Dark Secret {{1Dot}} for the hidden evidence (or bodies) or risky Masquerade dealings you have participated in.
|author=The author (you). Use a username, link to your user page, put an email. Will take various wiki link formatting.
|othercred=Other credits (contributors, etc.)
}}