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Błędnica

239 bytes added, 00:58, 9 June 2019
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 {{ClanNewClan
|type=Clan
|clanlogo=Blednica Clan Symbol.png
|clanheader=BlednicaHeader.png
|image=Blednica Clan Symbol.png|nicknames=The Clan of Winter
Frost-touched
Ice bloods
  |description= The Clan of Winter believe themselves to be a dying breath trapped in the body of a frozen corpse, and they have existed in the cold, inhospitable corners of the world for as long as stories have been told around campfires. The wild areas of the world are usually home to more powerful supernatural creatures, but the ice bloods have learned to become masters of the endless nights of the primordial winter.
While many clans over the centuries have been called cold-blooded, none can rival the disconcerting nature of the Błędnica. Indwellers can literally freeze with a touch, and crave the warmth and breath of their victims along with the blood. No other clan can survive as easily in the extreme temperatures of glacial passes and arctic tundras- nor would most want to.
''The daughter whispered, "My house lies far from here, a cave of snow and ice, but I am not of human race, so none of you must ever think of coming to see me," she added, and left, never to be seen again.''
  |parent=
|who=[https://docs.google.com/document/d/1cKMT-XucIXrxa7-3PRQ8u9o3Q1LpMlICXup9iPj6QW8/edit?usp=sharing Clan Błędnica] is an old, isolated clan of arctic vampires. They embrace rarely, favoring only the youngest and strongest hunters they can lure away from remote, pragmatic human communities. Clan leadership is almost non-existent, as life amid the endless, empty wilderness is harsh enough, and few kindred are interested in lofty ideologies or complex hierarchies. Individual Błędnica broods will claim a human community as their domain and become fiercely territorial. If more than two or three broods congregate for long, the contested human community is likely to be decimated as a point of pride.
Less diverse than other clans, the Błędnica still vary from region to region and individual to individual.
|appearance=|havenprey=|backgrounds=
|archetype1name=Medicine Man.
|archetype1text=This kindred maintains a solemn connection to the natural world, and views protecting the kine in their domain as the sacred duty of any herdsman. They may serve the local human community as purveyors of medicine, magic, or solace, using their captivating presence to teach the young about custom, taboo, and ritual. Such Błędnica spend decades grooming their domain to best serve their needs, while protecting the humans from spirits, werewolves and other supernaturals.
|archetype2name=Wilderness Explorer.
|archetype2text=Isolated Błędnica often cast off the comforts of the modern world to explore the endless, cold wilderness. They feed mostly on large game, forming packs of foxes or wolves around themselves as guardians. They may join with roving gangrel packs for a time, but the two clans have never been friendly. Błędnica see the gangrel as savage beasts invading their territory, while Gangrel see the Błędnica as aloof icicles, better suited for an eternity in torpor.
|archetype3name=Wendigo.
|archetype3text=Cold is a constant companions to the Błędnica. While they are better able to endure the cold than other kindred, their craving for warmth is almost as powerful as the beast itself. Tough, brutal loners, some błędnica become little more than hunger and death among the falling snow. When sated, these kindred can function in human society for a time, but as their vitae runs cold again, they are quick to let the beast rip free.
|archetype4name=An example archetype.|archetype4text=An example archetype's description.|archetype5name=An example archetype.|archetype5text=An example archetype's description.
|disciplines='''Animalism:''' The Błędnica view this discipline as proof of their connection to the natural cycle of life and death. They also often need this discipline, as there are far more animals in their domain than people. Havens, too, can be few and far between. Animalism is used to ensure a mobile and available source of blood and warmth, as well as providing protection to the vampire's haven.
'''Presence:''' A Błędnica can use presence to entice and enthrall their prey. Humans who live on the fringe of society are cautious and pragmatic, and it will usually take more than a few kind words to get one alone. Błędnica will use this discipline to separate a team of hunters or make sure their unusual habits are overlooked by the townsfolk they visit.
'''[[Gelidus]]:''' The signature discipline of the błędnica and a strange one. [[Gelidus]] allows the Błędnica to manipulate the warmth in the world around them and in other creatures, even seemingly heatless vampires. They use this discipline to slow enemies, freeze objects, and strengthen their own flesh against harm. Some tremere theorize that Błędnica are a distant branch, or possibly a creation of ancient tzimisce Tzimisce sorcery, but that seems unlikely.  
|bane=Even for vampires, the Błędnica are unnervingly cold beings. Carved from the frigid tundra, the Błędnica suffer an endless craving for warmth, almost as powerful as the beast itself. At hunger 4 or above, Błędnica lose the equivalent of their bane severity from physical dice pools, as their vitae begins to freeze.
|compname=Ravenous
|compulsion=A Błędnica's craving for warmth is all consuming and so, consume they must. Until they reduce their hunger to zero or the scene ends, the vampire labors under a two-dice penalty to all dice pools.
|author=GhostHack, |othercred=[https://docs.google.com/document/d/1cKMT-XucIXrxa7-3PRQ8u9o3Q1LpMlICXup9iPj6QW8/edit?usp=sharing '''Clan Błędnica Corebook Formatting''']
}}
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