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Combat Primer

50 bytes added, 16:06, 14 May 2022
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The following section breaks out the action order into easily-digestible chunks and explanations, but follows the same action order as detailed in the core book.
====='''Conflict A: Minor Actions'''=====
Any remaining Minor Actions that haven’t been accounted for MUST BE handled here. Reloading a gun, drawing a weapon, sending a text message. All Minor Actions must be accounted for due to the penalties they levy against a Primary Action in the turn.
====='''Conflict B: Currently-Engaged Physical Conflict'''=====
Any Physical (brawl or melee-based) conflict which was not able to be disengaged via movement occurs here. Characters must be within appropriate range of each other to use a Melee or Brawl attack.
* For example, Franklin and James kept pace with each other from last round and are knife-fighting. Their conflict would happen here.
* A character using a Ranged weapon that is engaged with someone in Melee/Brawl Combat (the Brawl/Melee user must be attacking the Ranged user and be within the required distance) must use the Ranged Weapons in Close Combat rule (Vampire the Masquerade 5th Edition, pg. 302: the Ranged user rolls Str + Firearms, with a -2 penalty for guns bigger than a pistol).
====='''Conflict C: Ranged Conflict'''=====
Any Ranged-only conflict happens here.
* For example, Stephanie starts shooting at Marie, who is not engaged by anyone. Or Balzac starts firing at Henri, who is fighting with swords with someone else.
Otherwise, the Storyteller should adjudicate the Ranged combat particulars based on the narrative of the Ranged conflict.
====='''Conflict D: Newly-Engaged Physical Conflict'''=====
Any new Physical (brawl/melee) conflict that will start after Movement happens here.
* For example, Tristan just rolled up on Vivianne (who was using a gun to snipe his friends) with a rapier. Their conflict would happen here.
* Any character using a Rouse Check for Blood Surge on their Attack or Defense action must declare and activate that prior to their dice roll, as Blood Surge applies to one (1) roll in a turn, not for the entire turn/scene.
====='''Conflict E: Everything Else'''=====
Any non-conflict dice pools and actions that need to be rolled are done here.
* For example, Genevieve is attempting to open a safe while her friends hold off the guards. This action would happen here.

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