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Combat Primer

101 bytes added, 02:26, 9 May 2019
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* Block: There are no examples in the book of how to apply a block, particularly in physical conflict. A block is, for all intents and purposes, a distractionary measure to keep someone's sights away. In physical combat, a block might be laying down cover fire or shoving boxes from the catwalk onto their heads. Based on the text, blocks are intended to impede the target; in combat, a character must test against the Block's successes to be able to perform their chosen action against their chosen target.
** Example: Ulysse is laying down cover fire against an Inquisitor trying to come after Sasha with a holy sword. Ulysse rolls his Dexterity + Firearms and gets 3 successes in order to cover the most ground, and the Inquisitor must overcome Ulysse's 3 successes to be able to make his roll against Sasha. If they fail the Inquisitor gets more than 3 successes, then he gets through and his action affects Sasha normally. If he fails to overcome the Block, then they he would have to try again next turn (but wouldn't lose their his action this turn and could declare something else, such as taking the long way around).
* All-Out Attack: This example is a sub-optimal choice, but can be useful in certain situations. Best used when facing a weaker opponent that you want to finish quickly, or as a last ditch effort to try to get that extra damage to take out an equivalent or stronger opponent. The example on pg. 298 details the exacts of how damage is applied.

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