Difference between revisions of "Mnemosyne"
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(Edited to reflect change in power as discussed on unofficial World of Darkness 5th Edition discord) |
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|name=Mnemosyne | |name=Mnemosyne | ||
|amalgam=Dominate 3 | |amalgam=Dominate 3 | ||
− | |description=This power allows Kindred to investigate memories of others. Some are even able to fix them, but this is a difficult feat. By touching someone and focusing on a place and/or time, the vampire can | + | |description=This power allows Kindred to investigate memories of others. Some are even able to fix them, but this is a difficult feat. By touching someone and focusing on a place and/or time, the vampire can enter a Memoriam based on the memory from that person, as long as they can keep full, uninterrupted attention. If the memory has been tampered with by supernatural means, the vampire sees the edited version such as parts affected by Cloud Memory becoming foggy, or seeing the events caused by The Forgetful Mind. Usually, the vampire will have a feeling that something is wrong but if the erasure of memory was done quite well, they will not experience this as it will feel as real as any true memory. |
|cost=1 Rouse Check | |cost=1 Rouse Check | ||
|dicepool=Intelligence+Auspex vs Wits+Resolve, Resolve+Dominate | |dicepool=Intelligence+Auspex vs Wits+Resolve, Resolve+Dominate | ||
− | |system=Make an Intelligence+Auspex roll versus a Wits+Resolve. On a win, the vampire | + | |system=Make an Intelligence+Auspex roll versus a Wits+Resolve. On a win, the vampire forces a Memoriam of that event, where the vampire sees events unfold, taking the role of the person who the memory belongs to. If the vampire feels like there is something wrong with the memory, they can make a Resolve+Dominate roll at Difficulty 4 to change the memory back to its original form for both your viewing and the person that memory comes from. If the memory was changed due to your own power, reduce the Difficulty to 2. |
|duration=1 Scene | |duration=1 Scene | ||
|related= | |related= |
Revision as of 08:05, 17 October 2022
Auspex ••••
- Amalgam: Dominate 3
This power allows Kindred to investigate memories of others. Some are even able to fix them, but this is a difficult feat. By touching someone and focusing on a place and/or time, the vampire can enter a Memoriam based on the memory from that person, as long as they can keep full, uninterrupted attention. If the memory has been tampered with by supernatural means, the vampire sees the edited version such as parts affected by Cloud Memory becoming foggy, or seeing the events caused by The Forgetful Mind. Usually, the vampire will have a feeling that something is wrong but if the erasure of memory was done quite well, they will not experience this as it will feel as real as any true memory.
- Cost: 1 Rouse Check
- Dice Pool: Intelligence+Auspex vs Wits+Resolve, Resolve+Dominate
- System: Make an Intelligence+Auspex roll versus a Wits+Resolve. On a win, the vampire forces a Memoriam of that event, where the vampire sees events unfold, taking the role of the person who the memory belongs to. If the vampire feels like there is something wrong with the memory, they can make a Resolve+Dominate roll at Difficulty 4 to change the memory back to its original form for both your viewing and the person that memory comes from. If the memory was changed due to your own power, reduce the Difficulty to 2.
- Duration: 1 Scene
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Credits
Author: Thanatos
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