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Valeren

6 bytes added, 14:12, 6 April 2020
Level 1
* '''Dice pools:''' Wits + Valeren<br>
*
* '''System:''' The user must choose between two paths before rolling the dices: sense life or sense death. Then the user must touch the target and make a Wits + Valeren roll (difficulty 2). A win allows the user to sense the nature of the target’s flesh (a corpse is a valid target): living, dead, undead, immortal, ghoulish. It also reveals how many health levels of damage the subject has suffered and the origin of the injuries and impairments. On a win, a critical tells the subject’s hunger level (if a vampire) or how many blood points she has left in her system (if a mortal or other blood-bearing form of life) and moreover it reveals any diseases in the subject’s bloodstream. If the user had chosen to sense life, he gains one die to heal the subject (this action incurs may incur one stain when his convictions are more warrior inclined). If the user had chosen to sense death, he gains one die to harm the subject (this action incurs may incur one stain when his convictions are more healer inclined). <br> 
=== Level 2 ===
54
edits

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