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Valeren

153 bytes added, 15:31, 6 April 2020
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* '''Cost:''' one or more rouse checks<br>
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* '''System:''' First of all, the user must choose between two paths: healer’s touch or burning touch. If the user had chosen healer he must touch the actual injury (or the closest part of the victim’s body, in the case of internal injuries). Each point of superficial damage to be healed requires one rouse check and one turn of contact. Each point of aggravated damage to be healed requires two rouse checks and five minutes of contact. This action incurs one stain when his convictions are more warrior inclined. If the user had chosen burning he must touch his subject for this power to take effect, and the effects diminish rapidly after he removes his hand. The user must make one rouse check to activate this power, and each rouse check reduces the victim’s dice pools by one. This action incurs one stain when his convictions are more healer inclined. This power is often used for interrogation or torture, wearing down the subject’s resistance and rendering him much more tractable. Channeling touch works on any living or undead creature.<br>
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'''WORK IN PROGRESS'''
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