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Descendant of Al-Ashrad

4 bytes added, 01:32, 16 November 2021
narrowing the scope of the "War Mage" benefit
|level5name='''In the Shepherd's Flock'''
|level5body=All who descend from Al-Ashrad are also part of Ur-Shulgi’s lineage, you have taken after the Black Shepherd far more than the former Amr. Choose one of the following.
- '''War Mage:''' Ur-Shulgi singlehandedly turned the tide of the Baali war with his powerful magic, creating tides of blood with his mass slaughter. You have but a shadow of the Black Shepherd's great power but that shadow is a potent one. Any discipline Blood Sorcery use that causes damage inflicts an additional health level of damage, even if the roll would normally cause no damage one wound is dealt if the power successfully activates and connects with the target. Once per session , you may roll an additional Rouse check to deal 3 additional wounds.
- '''Curse Breaker:''' Ur-Shulgi is believed to be the one who broke the Tremere curse, doing so shortly after he rose from torpor. You are on the cusp of discovering a way to replicate your ancestor’s great feat on a smaller scale. Once per session you can enact a special Blood Sorcery ritual that temporarily alleviates a Kindred’s clan Bane (their Bane Severity is reduced as if their Blood Potency was three levels lower for one scene). You can also use this ritual to remove other curses such as possession, taboos, or even stranger things. This ritual may require research or special ingredients at the Storyteller’s discretion.
- '''Seed of Evil:''' According to whispered legend, Ur-Shulgi was destined to be a great force of evil and carries infernal corruption within him. If true, this demonic contamination would have been passed on by Ur-Shulgi and may manifest in some of his descendants. You can detect infernalism and demonic creatures by making a Wits + Awareness rolls contested by the target’s Composure + Performance (locations and objects can’t hide from your detection unless they are specifically warded for concealment or to hide their fiendish auras). Additionally, you may draw power from some mysterious demonic source. Once per story you may heal up to 3 levels of Aggravated damage on yourself and reduce your Hunger by 1 level. Your wounds do not heal normally but become dark stone-like scar tissue for the rest of the story, and your aura is marked with demonic emanations until the next time your Hunger level reaches 5 (even diluted by feeding the infernal aura con can only be cleansed by fasting or a purge of the blood).
|author=Enby of Skulls
|othercred=
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