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===Overview===
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This is an alternate system of sphere magic for the World of Darkness. It can replace replaces the spheres for Mage: The Ascension.<br><br>You can also download a character sheet for this system here: [https://www.v5homebrew.com/mw/images/2/23/Alternate-character-sheet.pdf Alternate Character Sheet]
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There is also a complete redo of the entire mage rules here: [[Mage: The Ascension (Alternate Rules)]] <br><br>
There are 12 Spheres in this system that are divided into coincidental & vulgar magic. The first three levels of each sphere are limited to coincidental effects, and the highest levels of the sphere are divided into two levels of vulgar magic.<br><Br>
The Twelve Spheres in alphabetical order are:<br><br>
<pre>Control, Destruction, Feeling, Influence, Penetration, Prediction, Production, Revelation, Restoration, Transformation, Travel, Understanding, and Vanishing</pre>
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These are the degrees of power for the Spheres:<br><br>
* '''Manipulative'''<br><br>The Mage can manipulate and bend the laws of physics.<br><br>
* '''Miraculous'''<br><br>The Mage can now create impossible miracles.<br>
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===Spheres===
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*'''PredictionUnderstanding'''<br><br>
** '''Power:''' Wisdom / ESP
** '''Knowledge:''' Realization - Unveiling the inner knowledge within.
** '''Description:''' The Power of Prediction Understanding manifests as inspiration and insight, granting effortless access to answers and discoveries beyond conventional understanding. It endows the practitioner with the gift of foreknowledge. The key to unlocking this power lies in the realization that all knowledge already resides within oneself.<br>
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• Elevated Mental Functions
•• Increase to Temporary Skills••• Influencing SituationsSeeing the Past
•••• Seeing the Future
••••• Slowing Stopping Time
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• Reading Mindstates
•• Bonus to Social AbilitiesAttributes
••• Mental Shield
•••• Reading Thoughts
** '''Description:''' The Power of Vanishing encompasses the art of Misdirection. It allows a wizard to control focus and attention, rendering themselves unseen and secrets concealed. Meticulous study and practice grant the ability to achieve complete invisibility as the wizard manipulates perception and directs attention elsewhere.
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• Detect Lies•• See in The Dark•• Safeguarding Secrets
••• Stealth
•••• Disguise
When a Mage fails a magic roll they gain a Paradox point. A botched roll will then releases that Paradox in the form of a Quiet (Insanity).<br><br>
If a Mage has a Paradox level of 1-3, the Quiet happens in one of three ways:<br><br>
Hallucinations, Fixations, or Attraction to DeathDepression<br><br>
If they have a Paradox level of 4-6, the Quiet happens in three more ways:<br><br>
Delusions & Mood Swings, Reoccurring Repetitive Behavior Patterns, or MorbiditySuicidal Thoughts<br><br>
If they have a Paradox level of 7-10, the Quiet happens as:<br><br>
Wild Hallucinations, ObsessionCompulsions, and Anti-Social Behavior<br><br>
If they have a Paradox level of 11+, the Quiet happens in more severe ways:<br><br>
Complete Madness, Living a Repetitive LoopObsession, or Becoming a Serial KillerViolence<br><br>Quintessence can be spent to reduce Paradox by one for every point of Quintessence, but it has to be reduced done before the Insanity of Quiet occurs. If Paradox reaches a level greater than 10 it is releasesed released automatically.
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There are 12 Spheres in this system. Each Sphere connects to one of the 12 signs of the Zodiac. And each Zodiac sign connects to one of 10 planets in Astrology. The 10 planets and 12 signs connect with the 22 Major Arcana of the Tarot.<br><br>
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<br>===Credits=== <br>[[User:Street|Street]]<br><br>
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