Animate the Inanimate
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Blood Sorcery •••
- Amalgam: Dominate 3
The Blood Sorcerer animates an object and compels it to obey its command now or in the future.
- Cost: 1 Rouse or 1 Rouse and 1 Willpower
- Dice Pool: Manipulation + Blood Sorcerery (Difficulty 2), +1 or +2 if the command contradicts the objects intended purpose, +1 if the object is larger than the caster. If the object is possessed by an awakened spirit or ghost then the dice pool is the following - Manipulation + Blood Sorcerery vs Intelligence + Resolve
- System:
- Duration: Duration of the power.
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