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Descendant Of Jalan-Aajav

705 bytes removed, 19:05, 13 August 2022
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|desc=
Jalan-Aajav, known as Aajav-Khan to his subordinates, was the third Seraph of the Black Hand and one of the most feared warriors within the Sabbat. He was a notorious diablerist, marked by the veins of countless victims. He led the sect in times of open Jyhad with a recklessness and savagery that inspired fear and mistrust in enemies and allies alike. His path started around the 12th century in Mongolia, where he rose to be the champion of the great Genghis Khan himself, and it is said that not even the Embrace could break his resolve to serve his Khan, and that he continued to ride in his name. Having allegedly been slain during the initial stages of the Second Inquisition, his many offspring and their progeny yet live on throughout the various Sects.
( Gangrel Only )
|image=
|level1body=You embrace the same ideal of a unified force against your enemy as Jalan-Aajav, and through it gain some of his resolve when leading your own warband.
When around people loyal to your command, you gain one additional die for all Frenzy checks.
 
|level2name=Apex Predator
|level2body=The Gangrel are primordial hunters in human form, the beast lurking just beneath the surface, ready to reveal itself. You’ve learnt to channel your animal instinct towards tracking down your chosen prey, and can hone in on their trail with supernatural accuityacuity. Once per sessionstory, you may invoke this ability to lend you 3 dice to any mundane tests for pursuit and tracking of one specific target of your choice, such as Athletics or Drive to give chase and Survival or Streetwise to find their location, but not for attacks or defense rolls. You This lasts as long as you are doing nothing else. Once you've closed in on your target, you must then either engage in physical conflict to bring them low, though you do not have to kill them, or roll to resist a fury frenzy at difficulty 3, as you deny your beast the final stage of the hunt.
|level3name=Modern Skirmisher
|level5name=The Wild Hunt
|level5body=Jalan-Aajav was known to be periodically absent from his duties Once per story you may dedicate someone as Seraph of the Black Hand, claiming that these periods are spent your chosen prey via ancient rites passed down through your bloodline. This takes a variable time depending on 'hunting expeditions'. Said periods were spent preparing and executing ritualistic hunts targeting powerful ideological enemiesoccult circumstances, with each successful hunt ending in the Diablerie of his prey. You've learnt enough of this practice and its rites simplified to carry out one such hunt yourselfa Scene.Once per chronicle, you can choose performed it lasts for a target for this hunt, who must be number of significantly greater means than yourselfnights equal to your Resolve, as well as being or until you've beaten your prey in a perceived ideological enemy. The hunt must be initiated with an hour long ritualConflict, after which the hunt is active and the target of it cannot be changedwhichever comes first. If When you carry out this hunt to the point of successful diablerieengage your prey personally and roll directly against them, you gain two automatic successes may choose to convert all 1s in your Humanity + Blood Potency a roll to absorb disciplines10s, and you do not suffer the automatic loss of humanityincluding hunger dice, though you still risk degeneration from the absorption roll. If applicable, you will also decrease your Generation by one more step than what you would normally. This merit is a one time benefit only and may be used once within the entire chronicle - this is the case regardless number of the success or failure of the Hunt, however if the target escapes and still lives, they may consider the hunt still on for this chosen targettimes equal to your Resolve.
|author=Alzuule
|othercred=Graspiloot,PotentialRain, Ashe, chipotlechrisChipotlechris
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