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Expanded Hunting Rules

667 bytes removed, 15:52, 29 January 2021
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Hunting within Domains
== Alternate Chasse Rules ==
Every Domain is centred around a particular area, which comes with an associated trait rating, hunting difficulty and additional bonuses and penalties related to the locale and size. This area, including its size and internal locations is called a Chasse. Examples include The Rack with a Locale rating of 2 and Hunting Difficulty of 2, but -2 to Portillon and Haven Flaw: ({{1Dot}}) Creepy for the coterie's haven within.
If constructing a custom chasse for your coterie, start by reviewing the hunting ground table on page 308 to see the kinds of locales available and what their normal hunting difficulty is. The base trait rating required for a locale is determined by its hunting difficulty, starting at one dot for a hunting difficulty of 6 and increasing to five dots for a hunting difficulty of 2.
 
Once you have a starting trait rating, you may modify the rating required by applying merits or flaws to your coterie’s Haven within the domain, to your rolls within the domain in a similar manner as the Haven merit Location or penalties to your domain as if the inverse of Lien or Portillon. For instance, the sample chasse of The Rack in the table above requires two dots and grants a hunting difficulty of 2, but causes any and all Havens within it (such as any shared haven of the coterie) to have the Creepy Flaw, as well as adding two dice to any opponent’s attempt to enter the domain.
 
Any chasse may also be affected by permanent or temporary modifiers from page 308 like any other hunting ground, or based on the original chasse rules from page 196. For instance, if the coterie wished to have a domain in a wealthy neighbourhood, but have a low hunting difficulty, they could simply represent this by having a large domain, or by having lax security and clubs, or near-permanent festivals going on. When considering a domain’s chasse, bear in mind that the hunting difficulty applies to all hunting rolls - whether for animals, blood bags, corpses or living humans. As a result, there may be limits to how much a particular locale may suit a particular coterie and its preferred hunting methods.
 
Players and Storytellers are encouraged to work together to have the right blend of mechanics and flavour which suits everyone.
 
{{{!}}- border="1" style="border-collapse:collapse"
! LOCALE
! DESCRIPTION
! HUNTING DIFFICULTY
! ADDITIONAL RULES
{{!}}-
{{!}}{{2Dot}}
{{!}}'''The Rack'''
{{!}}2
{{!}}Minus 2 to Portillon, Haven Flaw: ({{1Dot}}) Creepy
{{!}}-
{{!}}{{3Dot}}
{{!}}'''Gentrifying neighbourhood'''
{{!}}3
{{!}}–1 to Lien
{{!}}-
{{!}}{{3Dot}}
{{!}}'''Downtown'''
{{!}}4
{{!}}
{{!}}-
{{!}}{{2Dot}}
{{!}}'''Suburban sprawl'''
{{!}}5
{{!}}
{{!}}-
{{!}}{{2Dot}}
{{!}}'''Wealthy neighbourhood'''
{{!}}6
{{!}} 2 dice for Finance rolls
{{!}}}
{{{!}} class="wikitable"
{{!}} {{2Dot}} {{!}}{{!}} '''Wealthy neighbourhood''' {{!}}{{!}} 6{{!}}{{!}} +2 dice for Finance rolls
{{!}}}
 
If constructing a custom chasse for your coterie, start by reviewing the hunting ground table on page 308 to see the kinds of locales available and what their normal hunting difficulty is. The base trait rating required for a locale is determined by its hunting difficulty, starting at one dot for a hunting difficulty of 6 and increasing to five dots for a hunting difficulty of 2.
 
Once you have a starting trait rating, you may modify the rating required by applying merits or flaws to your coterie’s Haven within the domain, to your rolls within the domain in a similar manner as the Haven merit Location or penalties to your domain as if the inverse of Lien or Portillon. For instance, the sample chasse of The Rack in the table above requires two dots and grants a hunting difficulty of 2, but causes any and all Havens within it (such as any shared haven of the coterie) to have the Creepy Flaw, as well as adding two dice to any opponent’s attempt to enter the domain.
 
Any chasse may also be affected by permanent or temporary modifiers from page 308 like any other hunting ground, or based on the original chasse rules from page 196. For instance, if the coterie wished to have a domain in a wealthy neighbourhood, but have a low hunting difficulty, they could simply represent this by having a large domain, or by having lax security and clubs, or near-permanent festivals going on. When considering a domain’s chasse, bear in mind that the hunting difficulty applies to all hunting rolls - whether for animals, blood bags, corpses or living humans. As a result, there may be limits to how much a particular locale may suit a particular coterie and its preferred hunting methods.
 
Players and Storytellers are encouraged to work together to have the right blend of mechanics and flavour which suits everyone.
|author=[mailto:alratan@gmail.com Alratan], originally from [https://drive.google.com/file/d/1B7ITa-Zyf_l9mMrgqI5gm6l1hy_Pp9lC/view?usp=sharing Alratan's V5 House Rules]
|othercred=
}}
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