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Malady

1 byte added, 14:12, 16 September 2019
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If this power is successfully invoked, the accursed suffers the effects of severe illness for a week, a month in a Critical Win. This intensity of this sickness equals the margin successes the thaumaturge scores on the activation roll. One success is a bothersome headache while four might be a strong flu. Additionally, reduces the victim's Strength, Dexterity and Stamina dice pools by one or by three on a Critical Win.
|duration=A week or a month with a Critical Win.
|related=This ritual is the first second level of Ritualistic Curses. Which also includes:
*[[Stigma]]
*[[Pariah]]

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