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Malleable Visage

42 bytes added, 17:00, 9 May 2019
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** Difficulty 4: Sex, inhuman features
Upon a successful activation of Malleable Visage, the vampire can make appropriate changes to their body by molding the changes onto themselves; this process takes at least 5 minutes of moldingon a Win, or 1 minute of molding on a Critical Win. This power can be used to alter your features to any appearance within a normal human range. You can alter your face, size, sex, skin, voice, or hair color, as well as adding or subtracting distinguishing marks and minor features (such as the common Tzimisce tentacles or elongated nails). You can alter your height by up to one foot up or down, but you cannot become something that is not human, such as an animal, and you cannot rearrange your organs. Applications of this power can be used as follows:
* The most common use of Malleable Visage is to give yourself a more beautiful (or monstrous), if slightly alien, appearance. Changes to appearance grant a bonus on appropriate Social pools of +1 (up to +2 as per the Looks Merits at Storyteller discretion). For example. a monstrously alien appearance might grant a bonus to Intimidation, while the stunningly beautiful looks of a movie star might grant a bonus to Persuasion.
* Careful application of Malleable Visage can allow the vampire to mimic another individual. To believably mimic a specific individual’s appearance and voice, you must have at least 2 dots of the Medicine skill and you must study that individual from multiple angles for at least five minutes, learning her facial expressions, how she moves, and other distinctive qualities. You might be able to mimic someone’s face after studying a photograph, but your disguise will not fool people who have ever met your target, as you do not know enough to successfully exemplify that person. Malleable Visage grants a +2 to all rolls made to believably mimic the person based on their physical appearance.

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