Difference between revisions of "Twin Souls"

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|amalgam=
 
|amalgam=
 
|prereq=Bond Famulus
 
|prereq=Bond Famulus
|description=The Twin Souls allows the Cainite to share minds with their Famulus. Both they and the animal experience the other’s consciousness entirely, which can be overwhelming for both parties at times., but makes the animal a more ideal spy and ally.  
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|description=The Twin Souls allows the Cainite to share minds with their Famulus. Both they and the animal can experience the other’s consciousness entirely by focusing, which can be overwhelming for both parties in times of stress. But makes the animal a more ideal spy and ally.  
|cost=Free
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|cost= Free
|dicepool=None
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|dicepool=
|system= Once the Bond is fully established, the two share memories from that point forwards. While concentrating, requiring a Minor Action worth 2 dice, the vampire may perceive through the animals senses anywhere in the world, though they have no control of its actions while doing this. The animal does not have the higher functions necessary to do the same. The Famulus gains +1 dice to all dicepools from sharing in part of its masters prowess and cognitive power, which increases the animals ability to carry out more complex commands to a degree. Should the Famulus be killed by anyone except its master, the master takes a point of aggravated willpower damage and must immediately roll for Fury Frenzy at Difficulty 3 from the shock of having a part of themselves ripped away.
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|system= Once the Bond is fully established, the two are able to share minds from that point forwards. With a bit of focus, the two may share share their senses and communicate wordlessly at any distance. When the Famulus provides teamwork dice for its domitor, it provides half their Animalism rating rounded up. Should the Famulus be killed, the master takes a point of aggravated willpower damage and must immediately roll for Fury Frenzy at Difficulty 3 from the shock of having a part of themselves ripped away.
 
|duration=Indefinite/Scene
 
|duration=Indefinite/Scene
|related=Related content to the power you're uploading, such as powers that this one is a prerequisite for, or that this is part of a 'tree' of. Will take wiki links.
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|related=
 
|author=Alzuule
 
|author=Alzuule
 
|othercred=
 
|othercred=
 
}}
 
}}

Latest revision as of 14:00, 5 March 2022

Animalism ••••

  • Prerequisite: Bond Famulus

The Twin Souls allows the Cainite to share minds with their Famulus. Both they and the animal can experience the other’s consciousness entirely by focusing, which can be overwhelming for both parties in times of stress. But makes the animal a more ideal spy and ally.

  • Cost: Free
  • Dice Pool:
  • System: Once the Bond is fully established, the two are able to share minds from that point forwards. With a bit of focus, the two may share share their senses and communicate wordlessly at any distance. When the Famulus provides teamwork dice for its domitor, it provides half their Animalism rating rounded up. Should the Famulus be killed, the master takes a point of aggravated willpower damage and must immediately roll for Fury Frenzy at Difficulty 3 from the shock of having a part of themselves ripped away.
  • Duration: Indefinite/Scene

Related Content

Credits

Author: Alzuule

Other Credits:

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