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{{Rules
|rules=
The armor rules in **'''Vampire the Masquerade 5th Edition** ''' are built around V5's core mechanics, which work for their intended purpose. But a number of players and Storytellers are dissatisfied with V5's armor system for a variety of reasons, though primarily that armor has no value for Kindred. As such, the goal of this armor system rework is twofold: to provide a fun system that adds value for Kindred, but also doesn't hew away from V5's basic mechanical balance.
==Armor Basics==