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Nebulize

1,592 bytes added, 13:23, 19 September 2022
Created page with "{{Thin-Blood Alchemy 4 |discipline=Thin-Blood Alchemy |level=4 |name=Nebulize |amalgam= |prereq= |description=Considered a poor man's Mist Form, this formula allows the user t..."
{{Thin-Blood Alchemy 4
|discipline=Thin-Blood Alchemy
|level=4
|name=Nebulize
|amalgam=
|prereq=
|description=Considered a poor man's Mist Form, this formula allows the user to very briefly turn into a cloud of mist to pass through cracks and vents, or to dodge in combat.
|ingredients=The alchemist's blood, melancholic and phlegmatic human blood, chlorine gas, carbon monoxide, and dry ice
|activation cost=2 Rouse Checks
|dicepool=Dexterity + Alchemy (if used in combat)
|system=The alchemist activates the power and makes the distillation roll. On a success, the vampire turns into a cloud of mist and can move at normal walking speed in this form. While in this form, the vampire is immaterial, and cannot be affected by physical attacks. The vampire can perceive its surroundings through mystical means as if there normally. The vampire can squeeze through crevices, cracks, gates, pipes, vents, or anything else that gas could reasonably travel through. The number of successes on the roll determines the number of turns that this power can be active (usually a single turn is enough to pass through most applicable barriers, but traveling through the ventilation system of an entire building may require 3 or more, depending on its size).
|duration=Varies
|related=This is my attempt at translating the "Nebulize" power from VtMB2 into a Thin-Blood Alchemy formula to make it more useable at a table without breaking the game with extra unique Disciplines. Additionally, this can be viewed as building off of the Haze and Envelop powers.
|author=DoktorOrpheus
|othercred=
}}