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Alternate Sphere Magic

44 bytes removed, 04:30, 9 November 2023
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When a Mage fails a magic roll they gain a Paradox point. A botched roll will then releases that Paradox in the form of a Quiet (Insanity).<br><br>
If a Mage has a Paradox level of 1-3, the Quiet experience happens in one of three ways:<br><br>
Hallucinations, Fixations, or Attraction to Death<br><br>
If they have a Paradox level of 4-6, the Quiet experience happens in three more ways:<br><br>
Delusions & Mood Swings, Reoccurring Behavior Patterns, or Morbidity<br><br>
If they have a Paradox level of 7-10, the Quiet experience happens in one of three other ways:<br><br>
Wild Hallucinations, Obsession, and Anti-Social Behavior<br><br>
If they have a Paradox level of 11+, the Quiet experience happens in even more severe ways:<br><br>
Complete Madness, Living a Repetitive Loop, or Becoming a Serial Killer<br><br>
Quintessence can be spent to reduce Paradox by one for every point of Quintessence, but it has to be reduced before the Insanity of Quiet occurs. If Paradox reaches a level greater than 10 it releases automatically.
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