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Mage: The Ascension (Alternate Rules)

19 bytes added, 20:35, 24 November 2024
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Getting Started
 
Now that you know the basics of the Storytelling
System, you can proceed to create your own
character creation process:
 
The 3 categories of attributes are divided into
3 levels of points: 7/5/3
Willpower starts at 5 and can’t begin higher
than 7.
 
You also get 15 Freebie Points:
Select Attributes (7/5/3)
 
Physical: Strength, Dexterity, Stamina
Select Abilities (13/9/5)
 
Talents: Alertness, Athletics, Awareness,
Brawl, Dodge, Expression, Intimidation,
Backgrounds (7):
 
Allies - Friends who help you
It is also possible to ambush someone with:
Dexterity + Stealth vs Perception + Alertness
 
Stage two - Attack
 
The attacker rolls one of these:
Some guns allow you to shoot multiple times in
a turn.
 
Stage three - Resolution
 
Roll as many times as your Stamina points to
Keep track of the damage to your health with
this chart:
 
Health
 
1) Bruised -0
7) Unconscious
 
Each point of damage is marked with a / for
Finally, your character needs to learn magic!
 
Overview
 
There are 12 Spheres in this system that are
Vanishing
 
These are the degrees of power for the Spheres:
 
1) Awareness
5) Miraculous
 
-
The Mage can now create impossible miracles.
 
Mechanics
 
Casting Magic
 
You can only cast magic up to the
366
edits

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