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Mage: The Ascension (Alternate Rules)

135 bytes removed, 22:25, 26 November 2024
Mage: The Ascension
The central conflict in Mage: The Ascension is the struggle over the nature of reality itself. Mages fundamentally believe that reality is malleable and can be shaped by human will and belief.
Roleplaying happens inside of scenes. In fact, the entire game exists in scenes. The most powerful scenes are those that surprise both the Storyteller and the players, revealing stories none could have anticipated. The beauty of roleplaying a scene lies in its uncertainty. Neither the players, or the Storyteller know exactly how the scene will unfold.
A scene is a temporary collaborative reality. A shared imaginative space where individual creativity merges into a collective experience.
So, with a few other modifications the game
mechanics are basically the same.
 
===Attributes and Skills===
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