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Levinbolt

1 byte added, 09:28, 2 September 2019
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|cost5-1=One Rouse Check
|dicepool5-1=Intelligence + Levinbolt vs Dexterity + Athletics or Strength + Stamina.
|system5-1=This power uses the same base system as Discharge, with increased damage. The lightning does Aggravated Health damage to mortals and vampires alike. If the target receives any point damage, the lightning discharges electricity around them, anyone . Anyone within five three meter radius of it must make a Dexterity + Athletics roll vs Difficulty 3 to avoid the bouncing lightning. Failing the roll causes the crippling injury Stuned for a turn. A mortal who takes even one point of damage dies instantly.
|duration5-1= One use
|level5-2=Redirect The Lightning
|cost5-2=Two Rouse Checks
|dicepool5-2=Resolve + Levinbolt
|system5-2=Given the erratic nature of this power, the opponent makes no roll to dodge or defend. Roll resolve Resolve + Levinbolt against Difficulty 1. When the lightning smashes, anyone within 2.5 three meter radius of the striking point receive receives the crippling injury stuned for a turn and causes . Causes Aggravated Health damage to mortals and Superficial un-halved to Kindred. This power can only be used once per scene.
|duration5-2=One use.
|level5-3=

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