Tempter

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  The same way your dinner tasted better if companied with some alcohol, cigarettes or coffee, blood does the same when acompanied with a little vice now you are a vampire.

Roll: Manipulation + Subterfuge or Wits + Insight

  You move from bars, casinos, cafes, nightclubs and similar places. If you aren't sure your victim is under the effect of any substance of your liking you start a kind conversion till you can tempt him.

Specialty: Subterfuge (Tempt) or Insight (Substance Influence)

Disciplines: Fortitude or Presence

  Fortitude may be developed in order to indulge in the flavored blood without being caught under the substance influence both physically and mentally. Presence may be developed to make you more charming as you convince others to indulge in a little treat 

Merits: High functioning addict (1) or Drug resistance (2) or Addictive Blood (3) Flaws: None (0) or Addiction (1) or Hopeless Addiction (2)

  You must take the flaw that's worth one less point that the merit you took. 

Note: While cigars, coffee, alcohol, energy drinks or similar substances are commonly used among mortals and don't represent a threat to their imminent health (at least no more than the average lifestyle) inciting an innocent to take heavy drugs must incurre in stains for the vampire.