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War Form

2 bytes added, 12:11, 30 March 2022
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*Stealthy: You have chameleon skin, psychic abilities, or some other way to hide your presence. You gain +2 to Stealth checks while in this form. Additionally, you can move at running speed while in stealth.
*Horrid: You look terrifying, even by War Form standards. You gain a +2 to all Intimidation rolls. Additionally, on a Critical Win involving Intimidation, witnesses must roll a Willpower test against Difficulty 4 to avoid fleeing (mortal) or Terror Frenzy (Kindred).
*Delirium: You exude a neurotoxin, magic aura, or something else that makes it difficult for mortals to remember you. Human witnesses must roll Intelligence + Resolve against a Difficulty of 4. If they Fail, they will misremember or rationalize the scene in which they saw you when they next wake up. *Other: Different or variant traits may be possible at Storyteller’s discretion.
===Example War Form===

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