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Revenant Family: Bratovitch

No change in size, 16:13, 17 April 2020
Fixed typo in the Kennel, clarified Hunting Team.
|level1body=See '''Chicago by Night''' p.283.
|level2name='''The Kennel'''
|level2body=The Bratovitch family is known for their aptitude in breeding exceptionally stocky animals and skilled hounds, with many of their crumbling ancestral estates containing a vast stable where these experiments are kept. Your revenant has a kennel of their own. Distribute three dots between Herd and Retainer to represent the animals meant for meant feeding, hunting, or both.
|level3name='''Hunting Team'''
|level3body=You have a tight-knit family unit of Bratovitch revenants in by your careside. You receive Allies (••) to represent them (Effectiveness 2) instead of the usual Retainer (•). Once per story they will accompany you for a session, lending their assistance to Animal Ken, Awareness, Stealth, and Survival dice pools through Teamwork (See '''Vampire: the Masquerade''' p.122). They add a die per present and able revenant.
|level4name='''Awaken the Zulo Shape'''
|level4body=Just like the Bratovitch have been bred to be as savage as the animals they keep, you bear the seeds of an ancestral war form in your Blood. Once per story, you may allow these seeds to sprout and assume the horrid form of Tzimisce legend. No two war forms look the same, but they are all towering, utterly monstrous manifestations of the Vicissitude marking your bloodline. The transformation takes one turn. While in the Zulo Shape you add a die to all Physical dice pools, deal Aggravated Health damage to mortals while Brawling, reduce Superficial damage received by one before halving, and reduce any defense penalties for lack of cover by one-die. This lore does not provide a Bratovitch retainer.
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