Sew the Flesh
The vampire can knit flesh between their fingers to heal wounds sustained by mortals and vampires, closing bullet holes or massaging lacerations shut in a messy display of control over the body.
- Cost: Free or One Rouse Check
- Dice Pool:
- System: The vampire can use their bare hands to mend a mortal's wounds (see Vampire: the Masquerade 127) without tools or equipment, gaining a two-dice bonus to their roll and increasing the number of Aggravated Health damage that a character can convert to Superficial Health damage by their Protean rating.
- This process can be used on vampires as well, but coaxing the dead flesh requires a Rouse Check and instead of converting Aggravated Health damage it allows the recipient vampire to reroll their next Rouse Check for mending damage.
- Duration: Five Minutes
This Protean power is part of a set intended to represent clan Tzimisce's control over the flesh, with V5-friendly mechanics and design goals. Other powers in this set include:
Other Credits: Lumi, for refining the mending mechanics.