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User:Alratan

949 bytes added, 08:19, 27 July 2022
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In addition, all of this can be integrated with both vampire coteries and player characters, mortals and ghouls from the V5 Companion and my expanded mortal rules in Fragile Mortality, but is also designed to work perfectly as an entirely standalone game (although it requires the V5 Core Rulebook).
=== [https://drivewww.googlestorytellersvault.com/fileproduct/d394339/11PV33trTNpIn-32hdZ7Darker-XSdW3ooh2uPlBA/view?usp=sharing V5 Dark Ages In Darker Ages] ===Even though V5 doesn't really require much to make it relevant for other time periods, such as the Dark Ages , due to the narrative quality of it, the question seems to come up quite often and this document simply covers the major changes to make things work smoothly. This includes more period-appropriate Banes for many Bloodlines and Clans which are playable in V5's modern nights, some simple tweaks to Skills and some Advantages to make them more immersive for the time period and optional, but still lightweight rules for arms and armour in the Dark Agesmediaeval era.
=== [https://drive.google.com/file/d/1fHGy3Pb56dQ6i0HjJv1hHPo2xh8yTRIi/view?usp=sharing The Chantry] ===
'''[[Paradise Lost|Flaw: (•) Paradise Lost]]''' - The mortal has cast aside True Faith.
====Flaws from Clan Banes====
'''[[Abyssal Imprint|Flaw: (••) Abyssal Imprint]]''' - The Lasombra's image is warped and twisted in the minds of mortal, causing them to perceive them as a monster.
 
'''[[Blinded by Banality|Flaw: (••) Blinded by Banality]]''' - The Kindred effectively suffers the Toreador Bane.
'''[[Creature of the Night|Flaw: (••) Creature of the Night]]''' - The Kindred effectively suffers the Ministry Bane.
'''[[Disruptive Presence|Flaw: (••) Disruptive Presence]]''' - The Lasombra's Bane applies to all Technology, not merely that which captures their image or voice.
'''[[Dominant Beast|Flaw: (••) Dominant Beast]]''' - The Kindred effectively suffers the Brujah Bane, but to all kinds of Frenzy checks.
'''[[Horrific Clarity|Flaw: (•) Horrific Clarity]]''' - The Kindred effectively suffers the Malkavian Bane.
'''[[Horrific Kiss|Flaw: (••) Horrific Kiss]]''' - The Kindred also effectively possesses the Hecata Bane.
'''[[Malicious Shade|Flaw: (•) Malicious Shade]]''' - The character's shadow is possessed of sentience and mocks or inconvenience you.
====Other Merits & Flaws====
'''[[Folkloric Constraint|Flaw: (•) Folkloric Constraint]]''' - A broader and more flexible version of Folkloric Block to allow for more concepts.
 
'''[[Vitae Craving|Flaw: (••) Vitae Craving]]''' - The Kindred is addicted to vitae.
====Backgrounds====
'''[[Charge]]''' - A Flaw variant of Allies, where you are the Ally of an SPC.
 
'''[[Haven (Workshop)|Haven - Workshop]]''' - A Craft-orientated version of Library.
'''[[Haven Flaw (Shared)|Haven - Flaw: (•) Shared]]''' - Living in shared accommodation with mortals.
'''[[Indebted]]''' - A Flaw variant of Contacts, where you are the Contact of an SPC. '''[[Informant]]''' - A Flaw variant of Contacts, where an SPC is a Contact on behalf of your rivals.
'''[[Rank]]''' - Holding official rank and position within a mortal organisation.
 
=== Predator Types ===
'''[[Back-Alley Doctor]]''' - Finding prey among the desperate.
'''[[Slayer]]''' - Dexter Morgan, only vampiric.
=== Disciplines ======= Oblivion Ceremonies ====
'''Level Three: [[Putrid Sustenance]]''' - Allows a necromancer to consume a corpse without the benefit of Iron Gullet, and with a lower effective Blood Potency.
==== Protean Powers ==== '''Level Four: [[Draught of Metamorphosis]]''' - Grants those who drink the vampire's blood Protean powers. ==== Thin-Blood Alchemy ====
'''Level Two: [[Trammelled Vitae]]''' - Allows a user to make the Blood not cause Blood Bonds.
'''[[Expanded Hunting Rules]]''' - Alternate rules for constructing a Chasse, fleshed out suggestions for how hunting rolls should work in actual play and some suggested variants to deal with Prey Exclusions/Ventrue and Disciplines in Hunting.
 
'''[[Creating SPCs and Setting Difficulties]]''' - Not homebrew rules, but an article providing advice to players and Storytellers on how to interpret dice probabilities in V5, how to assign Difficulties and how to create SPCS.
'''[[Vicissitude & Fleshcrafting - Explained & Expanded]]''' - Some advice for how Vicissitude and Fleshcrafting can be adjudicated in play, including Justin Achilli's rule comments and some suggested variant and expanded rules.
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