Difference between revisions of "User:Dercomai"
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=== Dominate === | === Dominate === | ||
+ | * [[Voice of Styx]] (Dominate 1 + Oblivion 1): Contact and command spirits | ||
* [[Stifle]] (Dominate 4): Suppress other vampires' disciplines | * [[Stifle]] (Dominate 4): Suppress other vampires' disciplines | ||
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=== Oblivion === | === Oblivion === | ||
− | ( | + | * [[Mortician's Appraisal]] (Oblivion 1): Sense the presence of corpses, or learn their cause of death |
+ | * [[Bolster the Decaying Flesh]] (Oblivion 2 + Fortitude 1): Apply vampiric healing to another corpse | ||
+ | * [[Gatekeeper]] (Oblivion 3): Shape the Shroud, making it stronger or weaker in an area | ||
+ | * [[Jinx]] (Oblivion 3): Cause technology to malfunction | ||
+ | * [[Reaper's Kiss]] (Oblivion 4): Cause inanimate matter to decay | ||
+ | |||
+ | === Oblivion Ceremonies === | ||
+ | |||
+ | * [[Entropic Sight]] (Ceremony 1): Create a lens that shows the world as a wraith sees it | ||
+ | * [[Grave Goods]] (Ceremony 1): Allow ghosts to interact with a particular object | ||
+ | * [[Pishacha's Feast]] (Ceremony 1): Consume a corpse to slake Hunger or experience its memories | ||
+ | * [[Shadowlands Beacon]] (Ceremony 1): Create a beacon visible at great distance in the Shadowlands | ||
=== Presence === | === Presence === |
Revision as of 04:31, 19 October 2021
This is an overview of discipline powers created by Dercomai aka Draconis.
Contents
Animalism
- Animal Messenger (Animalism 2 + Obfuscate 2): Send messages via animal
- Lord of the Land (Animalism 5): Apply Animalism powers across your claimed domain
- Quell the Herd (Animalism 5): Quell crowds and gatherings
Auspex
- Silicon Eyes (Auspex 3): See through the "eyes" of cameras and sensors
- The Feather's Flight (Auspex 4): See the trails left by auras over time
Dominate
- Voice of Styx (Dominate 1 + Oblivion 1): Contact and command spirits
- Stifle (Dominate 4): Suppress other vampires' disciplines
Obfuscate
- The Missing Voice (Obfuscate 1 + Presence 1): "Throw" your voice anywhere within line of sight
- Touch of Shadow (Obfuscate 1): Conceal objects on your person
- Impermanence (Obfuscate 2): Disguise one object as another
Oblivion
- Mortician's Appraisal (Oblivion 1): Sense the presence of corpses, or learn their cause of death
- Bolster the Decaying Flesh (Oblivion 2 + Fortitude 1): Apply vampiric healing to another corpse
- Gatekeeper (Oblivion 3): Shape the Shroud, making it stronger or weaker in an area
- Jinx (Oblivion 3): Cause technology to malfunction
- Reaper's Kiss (Oblivion 4): Cause inanimate matter to decay
Oblivion Ceremonies
- Entropic Sight (Ceremony 1): Create a lens that shows the world as a wraith sees it
- Grave Goods (Ceremony 1): Allow ghosts to interact with a particular object
- Pishacha's Feast (Ceremony 1): Consume a corpse to slake Hunger or experience its memories
- Shadowlands Beacon (Ceremony 1): Create a beacon visible at great distance in the Shadowlands
Presence
- Enrapture, aka Love (Presence 5): Like Entrancement but more so, creating a temporary blood-bond
Protean
- Malleability (Protean 1): Make temporary, cosmetic changes to appearance
- Vicissitude (Protean 2 + Dominate 2): Apply Protean powers to others, permanently (replacing Fleshcraft)
- Fight Form (Protean 3): Turn into a large predatory animal (replacing Shapechange)
- Flight Form (Protean 3): Turn into a small predatory animal (replacing Metamorphosis)
- Horrid Form, aka Fright Form (Protean 4): Turn into a monstrosity, such as Zulo form (replacing the version in the Companion)
- Form Mastery (Protean 5): Fight Form and Flight Form can turn into any animal, not just one