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− | This is an overview of | + | This is an overview of content created by Dercomai aka Draconis. |
+ | |||
+ | [https://docs.google.com/spreadsheets/d/1kmdq-HmXVlo29J9HZeSIYfcWLvlxRexeOJfMGa1gv58/edit?usp=sharing You can see it all added to a discipline list here.] | ||
+ | |||
+ | === Special Rules === | ||
+ | |||
+ | * [[Specific Notes (Dercomai)]]: Power-specific house rules and updates | ||
+ | * [[Recommended Content (Dercomai)]]: Links to other authors' homebrew that's especially recommended | ||
+ | * [[The Reunion Revisited]]: Revised rules for the Hecata bloodlines | ||
+ | * [[Reborn]] and [[Agonizing Bite]]: Flaws for use with The Reunion Revisited | ||
=== Animalism === | === Animalism === | ||
+ | * [[Blood in the Water]] (Animalism 1): Smell spilled blood and open wounds from a distance | ||
* [[Animal Messenger]] (Animalism 2 + Obfuscate 2): Send messages via animal | * [[Animal Messenger]] (Animalism 2 + Obfuscate 2): Send messages via animal | ||
* [[Lord of the Land]] (Animalism 5): Apply Animalism powers across your claimed domain | * [[Lord of the Land]] (Animalism 5): Apply Animalism powers across your claimed domain | ||
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=== Auspex === | === Auspex === | ||
+ | * [[Reflected Senses]] (Auspex 3): Use other Auspex powers through recordings | ||
* [[Silicon Eyes]] (Auspex 3): See through the "eyes" of cameras and sensors | * [[Silicon Eyes]] (Auspex 3): See through the "eyes" of cameras and sensors | ||
* [[The Feather's Flight]] (Auspex 4): See the trails left by auras over time | * [[The Feather's Flight]] (Auspex 4): See the trails left by auras over time | ||
+ | |||
+ | === Fortitude === | ||
+ | |||
+ | * [[Soul's Aegis]] (Fortitude 3 + Oblivion 2): Prevent all damage, take stains instead | ||
=== Dominate === | === Dominate === | ||
+ | * [[Suggest]] (Dominate 1): Force someone to believe a single statement | ||
* [[Voice of Styx]] (Dominate 1 + Oblivion 1): Contact and command spirits | * [[Voice of Styx]] (Dominate 1 + Oblivion 1): Contact and command spirits | ||
+ | * [[Visceral Control]] (Dominate 3 + Protean 1): Control muscles and nerves directly | ||
* [[Stifle]] (Dominate 4): Suppress other vampires' disciplines | * [[Stifle]] (Dominate 4): Suppress other vampires' disciplines | ||
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* [[The Missing Voice]] (Obfuscate 1 + Presence 1): "Throw" your voice anywhere within line of sight | * [[The Missing Voice]] (Obfuscate 1 + Presence 1): "Throw" your voice anywhere within line of sight | ||
* [[Touch of Shadow]] (Obfuscate 1): Conceal objects on your person | * [[Touch of Shadow]] (Obfuscate 1): Conceal objects on your person | ||
+ | * [[Trackless Step]] (Obfuscate 1): Leave no traces of your presence | ||
* [[Impermanence]] (Obfuscate 2): Disguise one object as another | * [[Impermanence]] (Obfuscate 2): Disguise one object as another | ||
=== Oblivion === | === Oblivion === | ||
+ | * [[Eyes of Oblivion]] (Oblivion 1): See through supernatural darkness, and perceive ghosts and fetters (replacing ''Oblivion Sight'' from Chicago by Night and ''The Binding Fetter'' from Cults of the Blood Gods) | ||
* [[Mortician's Appraisal]] (Oblivion 1): Sense the presence of corpses, or learn their cause of death | * [[Mortician's Appraisal]] (Oblivion 1): Sense the presence of corpses, or learn their cause of death | ||
* [[Bolster the Decaying Flesh]] (Oblivion 2 + Fortitude 1): Apply vampiric healing to another corpse | * [[Bolster the Decaying Flesh]] (Oblivion 2 + Fortitude 1): Apply vampiric healing to another corpse | ||
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* [[Reaper's Kiss]] (Oblivion 4): Cause inanimate matter to decay | * [[Reaper's Kiss]] (Oblivion 4): Cause inanimate matter to decay | ||
− | === | + | === Potence === |
− | * [[ | + | * [[Subtle Touch]] (Potence 3 + Obfuscate 1): Apply your full strength through a light tap |
− | |||
− | |||
− | |||
=== Presence === | === Presence === | ||
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=== Protean === | === Protean === | ||
− | * [[ | + | * [[Stolen Aspects]] (Protean 1): Take on aspects of people or animals you've consumed (somewhat replacing ''Vicissitude'' from the Companion) |
− | * [[Vicissitude]] (Protean 2 + Dominate 2): Apply Protean powers to others, permanently (replacing ''Fleshcraft'') | + | * [[Vicissitude]] (Protean 2 + Dominate 2): Apply Protean powers to others, permanently (replacing ''Fleshcraft'' from the Companion) |
− | * [[Fight Form]] (Protean 3): Turn into a large predatory animal (replacing ''Shapechange'') | + | * [[Fight Form]] (Protean 3): Turn into a large predatory animal (replacing ''Shapechange'' from the corebook) |
− | * [[Flight Form]] (Protean 3): Turn into a small predatory animal (replacing ''Metamorphosis'') | + | * [[Flight Form]] (Protean 3): Turn into a small predatory animal (replacing ''Metamorphosis'' from the corebook) |
− | * [[Horrid Form]], aka Fright Form (Protean 4): Turn into a monstrosity, such as Zulo form (replacing | + | * [[Horrid Form]], aka Fright Form (Protean 4): Turn into a monstrosity, such as Zulo form (replacing ''Horrid Form'' from the Companion) |
* [[Form Mastery]] (Protean 5): Fight Form and Flight Form can turn into any animal, not just one | * [[Form Mastery]] (Protean 5): Fight Form and Flight Form can turn into any animal, not just one | ||
+ | |||
+ | === Oblivion Ceremonies === | ||
+ | |||
+ | * [[Entropic Sight]] (Ceremony 1): Create a lens that shows the world as a wraith sees it | ||
+ | * [[Grave Goods]] (Ceremony 1): Allow ghosts to interact with a particular object | ||
+ | * [[Pishacha's Feast]] (Ceremony 1): Consume a corpse to slake Hunger or experience its memories | ||
+ | * [[Shadowlands Beacon]] (Ceremony 1): Create a beacon visible at great distance in the Shadowlands | ||
+ | * [[Death Knell]] (Ceremony 2): Know whenever someone dies in your Domain | ||
+ | * [[Nekyia]] (Ceremony 2): Make an offering of food, which ghosts can consume for nourishment | ||
+ | * [[One Foot in the Grave]] (Ceremony 3): Physically touch and harm ghosts | ||
+ | * [[Forge the Soul's Anchor]] (Ceremony 5): Bind a wraith to a new fetter | ||
+ | * [[Night of a Thousand Eyes]] (Ceremony 5): Possess and control your zombie horde from a distance | ||
+ | * [[Denying the Ferryman]] (Ceremony 5): Embrace a corpse, or purge a bloodline flaw | ||
+ | |||
+ | === Deprecated === | ||
+ | |||
+ | * [[Changeling]] (Protean 1): Make temporary changes to appearance, sort of replacing ''Vicissitude'' from the Companion. Superseded by [[Stolen Aspects]]. |
Latest revision as of 19:28, 3 February 2024
This is an overview of content created by Dercomai aka Draconis.
You can see it all added to a discipline list here.
Contents
Special Rules
- Specific Notes (Dercomai): Power-specific house rules and updates
- Recommended Content (Dercomai): Links to other authors' homebrew that's especially recommended
- The Reunion Revisited: Revised rules for the Hecata bloodlines
- Reborn and Agonizing Bite: Flaws for use with The Reunion Revisited
Animalism
- Blood in the Water (Animalism 1): Smell spilled blood and open wounds from a distance
- Animal Messenger (Animalism 2 + Obfuscate 2): Send messages via animal
- Lord of the Land (Animalism 5): Apply Animalism powers across your claimed domain
- Quell the Herd (Animalism 5): Quell crowds and gatherings
Auspex
- Reflected Senses (Auspex 3): Use other Auspex powers through recordings
- Silicon Eyes (Auspex 3): See through the "eyes" of cameras and sensors
- The Feather's Flight (Auspex 4): See the trails left by auras over time
Fortitude
- Soul's Aegis (Fortitude 3 + Oblivion 2): Prevent all damage, take stains instead
Dominate
- Suggest (Dominate 1): Force someone to believe a single statement
- Voice of Styx (Dominate 1 + Oblivion 1): Contact and command spirits
- Visceral Control (Dominate 3 + Protean 1): Control muscles and nerves directly
- Stifle (Dominate 4): Suppress other vampires' disciplines
Obfuscate
- The Missing Voice (Obfuscate 1 + Presence 1): "Throw" your voice anywhere within line of sight
- Touch of Shadow (Obfuscate 1): Conceal objects on your person
- Trackless Step (Obfuscate 1): Leave no traces of your presence
- Impermanence (Obfuscate 2): Disguise one object as another
Oblivion
- Eyes of Oblivion (Oblivion 1): See through supernatural darkness, and perceive ghosts and fetters (replacing Oblivion Sight from Chicago by Night and The Binding Fetter from Cults of the Blood Gods)
- Mortician's Appraisal (Oblivion 1): Sense the presence of corpses, or learn their cause of death
- Bolster the Decaying Flesh (Oblivion 2 + Fortitude 1): Apply vampiric healing to another corpse
- Gatekeeper (Oblivion 3): Shape the Shroud, making it stronger or weaker in an area
- Jinx (Oblivion 3): Cause technology to malfunction
- Reaper's Kiss (Oblivion 4): Cause inanimate matter to decay
Potence
- Subtle Touch (Potence 3 + Obfuscate 1): Apply your full strength through a light tap
Presence
- Enrapture, aka Love (Presence 5): Like Entrancement but more so, creating a temporary blood-bond
Protean
- Stolen Aspects (Protean 1): Take on aspects of people or animals you've consumed (somewhat replacing Vicissitude from the Companion)
- Vicissitude (Protean 2 + Dominate 2): Apply Protean powers to others, permanently (replacing Fleshcraft from the Companion)
- Fight Form (Protean 3): Turn into a large predatory animal (replacing Shapechange from the corebook)
- Flight Form (Protean 3): Turn into a small predatory animal (replacing Metamorphosis from the corebook)
- Horrid Form, aka Fright Form (Protean 4): Turn into a monstrosity, such as Zulo form (replacing Horrid Form from the Companion)
- Form Mastery (Protean 5): Fight Form and Flight Form can turn into any animal, not just one
Oblivion Ceremonies
- Entropic Sight (Ceremony 1): Create a lens that shows the world as a wraith sees it
- Grave Goods (Ceremony 1): Allow ghosts to interact with a particular object
- Pishacha's Feast (Ceremony 1): Consume a corpse to slake Hunger or experience its memories
- Shadowlands Beacon (Ceremony 1): Create a beacon visible at great distance in the Shadowlands
- Death Knell (Ceremony 2): Know whenever someone dies in your Domain
- Nekyia (Ceremony 2): Make an offering of food, which ghosts can consume for nourishment
- One Foot in the Grave (Ceremony 3): Physically touch and harm ghosts
- Forge the Soul's Anchor (Ceremony 5): Bind a wraith to a new fetter
- Night of a Thousand Eyes (Ceremony 5): Possess and control your zombie horde from a distance
- Denying the Ferryman (Ceremony 5): Embrace a corpse, or purge a bloodline flaw
Deprecated
- Changeling (Protean 1): Make temporary changes to appearance, sort of replacing Vicissitude from the Companion. Superseded by Stolen Aspects.