Difference between revisions of "User:Dercomai"
								
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This is an overview of content created by Dercomai aka Draconis.  | This is an overview of content created by Dercomai aka Draconis.  | ||
| + | |||
| + | [https://docs.google.com/spreadsheets/d/1kmdq-HmXVlo29J9HZeSIYfcWLvlxRexeOJfMGa1gv58/edit?usp=sharing You can see it all added to a discipline list here.]  | ||
=== Special Rules ===  | === Special Rules ===  | ||
* [[Specific Notes (Dercomai)]]: Power-specific house rules and updates  | * [[Specific Notes (Dercomai)]]: Power-specific house rules and updates  | ||
| + | * [[Recommended Content (Dercomai)]]: Links to other authors' homebrew that's especially recommended  | ||
* [[The Reunion Revisited]]: Revised rules for the Hecata bloodlines  | * [[The Reunion Revisited]]: Revised rules for the Hecata bloodlines  | ||
* [[Reborn]] and [[Agonizing Bite]]: Flaws for use with The Reunion Revisited  | * [[Reborn]] and [[Agonizing Bite]]: Flaws for use with The Reunion Revisited  | ||
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=== Animalism ===  | === Animalism ===  | ||
| + | * [[Blood in the Water]] (Animalism 1): Smell spilled blood and open wounds from a distance  | ||
* [[Animal Messenger]] (Animalism 2 + Obfuscate 2): Send messages via animal  | * [[Animal Messenger]] (Animalism 2 + Obfuscate 2): Send messages via animal  | ||
* [[Lord of the Land]] (Animalism 5): Apply Animalism powers across your claimed domain  | * [[Lord of the Land]] (Animalism 5): Apply Animalism powers across your claimed domain  | ||
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=== Dominate ===  | === Dominate ===  | ||
| + | * [[Suggest]] (Dominate 1): Force someone to believe a single statement  | ||
* [[Voice of Styx]] (Dominate 1 + Oblivion 1): Contact and command spirits  | * [[Voice of Styx]] (Dominate 1 + Oblivion 1): Contact and command spirits  | ||
| + | * [[Visceral Control]] (Dominate 3 + Protean 1): Control muscles and nerves directly  | ||
* [[Stifle]] (Dominate 4): Suppress other vampires' disciplines  | * [[Stifle]] (Dominate 4): Suppress other vampires' disciplines  | ||
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* [[The Missing Voice]] (Obfuscate 1 + Presence 1): "Throw" your voice anywhere within line of sight  | * [[The Missing Voice]] (Obfuscate 1 + Presence 1): "Throw" your voice anywhere within line of sight  | ||
* [[Touch of Shadow]] (Obfuscate 1): Conceal objects on your person  | * [[Touch of Shadow]] (Obfuscate 1): Conceal objects on your person  | ||
| + | * [[Trackless Step]] (Obfuscate 1): Leave no traces of your presence  | ||
* [[Impermanence]] (Obfuscate 2): Disguise one object as another  | * [[Impermanence]] (Obfuscate 2): Disguise one object as another  | ||
=== Oblivion ===  | === Oblivion ===  | ||
| + | * [[Eyes of Oblivion]] (Oblivion 1): See through supernatural darkness, and perceive ghosts and fetters (replacing ''Oblivion Sight'' from Chicago by Night and ''The Binding Fetter'' from Cults of the Blood Gods)  | ||
* [[Mortician's Appraisal]] (Oblivion 1): Sense the presence of corpses, or learn their cause of death  | * [[Mortician's Appraisal]] (Oblivion 1): Sense the presence of corpses, or learn their cause of death  | ||
* [[Bolster the Decaying Flesh]] (Oblivion 2 + Fortitude 1): Apply vampiric healing to another corpse  | * [[Bolster the Decaying Flesh]] (Oblivion 2 + Fortitude 1): Apply vampiric healing to another corpse  | ||
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* [[Jinx]] (Oblivion 3): Cause technology to malfunction  | * [[Jinx]] (Oblivion 3): Cause technology to malfunction  | ||
* [[Reaper's Kiss]] (Oblivion 4): Cause inanimate matter to decay  | * [[Reaper's Kiss]] (Oblivion 4): Cause inanimate matter to decay  | ||
| + | |||
| + | === Potence ===  | ||
| + | |||
| + | * [[Subtle Touch]] (Potence 3 + Obfuscate 1): Apply your full strength through a light tap  | ||
=== Presence ===  | === Presence ===  | ||
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=== Protean ===  | === Protean ===  | ||
| − | * [[  | + | * [[Stolen Aspects]] (Protean 1): Take on aspects of people or animals you've consumed (somewhat replacing ''Vicissitude'' from the Companion)  | 
| − | * [[Vicissitude]] (Protean 2 + Dominate 2): Apply Protean powers to others, permanently (replacing ''Fleshcraft'')  | + | * [[Vicissitude]] (Protean 2 + Dominate 2): Apply Protean powers to others, permanently (replacing ''Fleshcraft'' from the Companion)  | 
| − | * [[Fight Form]] (Protean 3): Turn into a large predatory animal (replacing ''Shapechange'')  | + | * [[Fight Form]] (Protean 3): Turn into a large predatory animal (replacing ''Shapechange'' from the corebook)  | 
| − | * [[Flight Form]] (Protean 3): Turn into a small predatory animal (replacing ''Metamorphosis'')  | + | * [[Flight Form]] (Protean 3): Turn into a small predatory animal (replacing ''Metamorphosis'' from the corebook)  | 
| − | * [[Horrid Form]], aka Fright Form (Protean 4): Turn into a monstrosity, such as Zulo form (replacing   | + | * [[Horrid Form]], aka Fright Form (Protean 4): Turn into a monstrosity, such as Zulo form (replacing ''Horrid Form'' from the Companion)  | 
* [[Form Mastery]] (Protean 5): Fight Form and Flight Form can turn into any animal, not just one  | * [[Form Mastery]] (Protean 5): Fight Form and Flight Form can turn into any animal, not just one  | ||
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* [[Night of a Thousand Eyes]] (Ceremony 5): Possess and control your zombie horde from a distance  | * [[Night of a Thousand Eyes]] (Ceremony 5): Possess and control your zombie horde from a distance  | ||
* [[Denying the Ferryman]] (Ceremony 5): Embrace a corpse, or purge a bloodline flaw  | * [[Denying the Ferryman]] (Ceremony 5): Embrace a corpse, or purge a bloodline flaw  | ||
| + | |||
| + | === Deprecated ===  | ||
| + | |||
| + | * [[Changeling]] (Protean 1): Make temporary changes to appearance, sort of replacing ''Vicissitude'' from the Companion. Superseded by [[Stolen Aspects]].  | ||
Latest revision as of 19:28, 3 February 2024
This is an overview of content created by Dercomai aka Draconis.
You can see it all added to a discipline list here.
Contents
Special Rules
- Specific Notes (Dercomai): Power-specific house rules and updates
 - Recommended Content (Dercomai): Links to other authors' homebrew that's especially recommended
 - The Reunion Revisited: Revised rules for the Hecata bloodlines
 - Reborn and Agonizing Bite: Flaws for use with The Reunion Revisited
 
Animalism
- Blood in the Water (Animalism 1): Smell spilled blood and open wounds from a distance
 - Animal Messenger (Animalism 2 + Obfuscate 2): Send messages via animal
 - Lord of the Land (Animalism 5): Apply Animalism powers across your claimed domain
 - Quell the Herd (Animalism 5): Quell crowds and gatherings
 
Auspex
- Reflected Senses (Auspex 3): Use other Auspex powers through recordings
 - Silicon Eyes (Auspex 3): See through the "eyes" of cameras and sensors
 - The Feather's Flight (Auspex 4): See the trails left by auras over time
 
Fortitude
- Soul's Aegis (Fortitude 3 + Oblivion 2): Prevent all damage, take stains instead
 
Dominate
- Suggest (Dominate 1): Force someone to believe a single statement
 - Voice of Styx (Dominate 1 + Oblivion 1): Contact and command spirits
 - Visceral Control (Dominate 3 + Protean 1): Control muscles and nerves directly
 - Stifle (Dominate 4): Suppress other vampires' disciplines
 
Obfuscate
- The Missing Voice (Obfuscate 1 + Presence 1): "Throw" your voice anywhere within line of sight
 - Touch of Shadow (Obfuscate 1): Conceal objects on your person
 - Trackless Step (Obfuscate 1): Leave no traces of your presence
 - Impermanence (Obfuscate 2): Disguise one object as another
 
Oblivion
- Eyes of Oblivion (Oblivion 1): See through supernatural darkness, and perceive ghosts and fetters (replacing Oblivion Sight from Chicago by Night and The Binding Fetter from Cults of the Blood Gods)
 - Mortician's Appraisal (Oblivion 1): Sense the presence of corpses, or learn their cause of death
 - Bolster the Decaying Flesh (Oblivion 2 + Fortitude 1): Apply vampiric healing to another corpse
 - Gatekeeper (Oblivion 3): Shape the Shroud, making it stronger or weaker in an area
 - Jinx (Oblivion 3): Cause technology to malfunction
 - Reaper's Kiss (Oblivion 4): Cause inanimate matter to decay
 
Potence
- Subtle Touch (Potence 3 + Obfuscate 1): Apply your full strength through a light tap
 
Presence
- Enrapture, aka Love (Presence 5): Like Entrancement but more so, creating a temporary blood-bond
 
Protean
- Stolen Aspects (Protean 1): Take on aspects of people or animals you've consumed (somewhat replacing Vicissitude from the Companion)
 - Vicissitude (Protean 2 + Dominate 2): Apply Protean powers to others, permanently (replacing Fleshcraft from the Companion)
 - Fight Form (Protean 3): Turn into a large predatory animal (replacing Shapechange from the corebook)
 - Flight Form (Protean 3): Turn into a small predatory animal (replacing Metamorphosis from the corebook)
 - Horrid Form, aka Fright Form (Protean 4): Turn into a monstrosity, such as Zulo form (replacing Horrid Form from the Companion)
 - Form Mastery (Protean 5): Fight Form and Flight Form can turn into any animal, not just one
 
Oblivion Ceremonies
- Entropic Sight (Ceremony 1): Create a lens that shows the world as a wraith sees it
 - Grave Goods (Ceremony 1): Allow ghosts to interact with a particular object
 - Pishacha's Feast (Ceremony 1): Consume a corpse to slake Hunger or experience its memories
 - Shadowlands Beacon (Ceremony 1): Create a beacon visible at great distance in the Shadowlands
 - Death Knell (Ceremony 2): Know whenever someone dies in your Domain
 - Nekyia (Ceremony 2): Make an offering of food, which ghosts can consume for nourishment
 - One Foot in the Grave (Ceremony 3): Physically touch and harm ghosts
 - Forge the Soul's Anchor (Ceremony 5): Bind a wraith to a new fetter
 - Night of a Thousand Eyes (Ceremony 5): Possess and control your zombie horde from a distance
 - Denying the Ferryman (Ceremony 5): Embrace a corpse, or purge a bloodline flaw
 
Deprecated
- Changeling (Protean 1): Make temporary changes to appearance, sort of replacing Vicissitude from the Companion. Superseded by Stolen Aspects.