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  • |level1-1=Level 1 Power 1 Name |prereq1-1=Test
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  • |level1=Level 1 description, effect, etc. If this is left blank, this section will not popu |flaw1=1 dot flaw for the Background. Optional. If this is left blank, this section
    3 KB (399 words) - 15:48, 30 March 2019
  • |level1-1=Level 1 Power 1 Name |prereq1-1=Prerequisite power for Level 1 Power 1 (if left blank, will not show). Will accept wiki code links.
    5 KB (750 words) - 12:46, 19 October 2021
  • |level1=Level 1 description, effect, etc. If this is left blank, this section will not popu |flaw1=1 dot flaw for the Merit. Optional. If this is left blank, this section will
    3 KB (451 words) - 02:27, 28 January 2021
  • |gdrive=1-a_vq3jzILDmkN7788datChxCIeo2XqU
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  • |gdoc=1-nTdrke2egvyK0dsj7wOYmuo5r8Hwbvuq7q4FNKUvxE
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  • |cost=1 Rouse Check ...n a Failure, the user's Composure drops to 1 and their Hunger increases by 1 (cannot exceed Hunger 5).
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  • |cost=1 Rouse check |duration=1 round
    563 bytes (76 words) - 02:27, 19 April 2019
  • |minrating=1 |level1=Level 1 description, effect, etc. If this is left blank, this section will not popu
    939 bytes (148 words) - 02:23, 30 March 2019
  • |level=1 |amalgam=Oblivion 1
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  • Attributes: Strength 4, Dexterity 2, Stamina 3, Social 1, Mental 1<br> Skills: Athletics 3, Brawl 4, Stealth 1, Intimidation 4, Awareness 3<br>
    4 KB (608 words) - 20:24, 25 March 2020
  • * [[Folkloric Constraint]] (Flaw 1): A generalization of Folkloric Block and Folkloric Bane (made by Alratan) * [[Surge of Finesse]] (Celerity 1): Make blood surges for Dexterity, Manipulation, or Wits last all scene (ma
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  • |minrating=1 |maxrating=1
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  • |amalgam=Fortitude 1 ...a target has incurred or what manner of being he is. (Conversion of Obeah 1)
    1 KB (174 words) - 20:10, 4 October 2020
  • |amalgam= Protean 4, Animalism 1 |prereq=Animalism 1
    1 KB (212 words) - 11:27, 23 June 2021
  • |minrating=1 |maxrating=1
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  • |amalgam=Auspex 1 |cost=1 to 3 Rouse Checks
    785 bytes (107 words) - 14:45, 9 October 2021
  • |level=1 |related=The other level 1 Extended Blood Surge Disciplines: [[Surge of Finesse]], and [[Surge of Resi
    826 bytes (124 words) - 01:43, 8 December 2023
  • |level=1 |related=The other level 1 Extended Blood Surge Disciplines: [[Surge of Power]], and [[Surge of Resist
    826 bytes (124 words) - 01:43, 8 December 2023
  • |level=1 |related=The other level 1 Extended Blood Surge Disciplines: [[Surge of Power]], and [[Surge of Finess
    828 bytes (124 words) - 01:42, 8 December 2023
  • |level=1 |cost=1 Rouse Check
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  • {{Tab}} Cost: None or 1 Vitae. |border=1
    2 KB (246 words) - 23:35, 18 October 2021
  • |level=1 |amalgam=Fortitude 1, Potence 1
    1 KB (228 words) - 12:49, 9 June 2019
  • Level 1 |level=1
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  • |amalgam=(Presence 1) |cost=1 Rouse Check
    939 bytes (143 words) - 20:17, 20 March 2022
  • |amalgam=Animalism 1, Celerity 1, Fortitude 1, Potence 1
    2 KB (285 words) - 17:33, 27 December 2019
  • |level=1 ...animal up to half their Protean rating (rounded up). Each feature gives a +1 bonus to appropriate dice pools; a wolf's nose, for example, would improve
    2 KB (365 words) - 03:47, 4 December 2023
  • |level=1 |cost=1 Rouse Check
    2 KB (261 words) - 01:10, 22 June 2021
  • |minrating=1 |maxrating=1
    991 bytes (158 words) - 10:14, 13 April 2021
  • |cost=1 Rouse Check ...significant physical trauma, e.g., gaping wounds, that are being hidden: +1
    2 KB (272 words) - 17:44, 3 January 2022
  • ...n this example, we show that the Merit has ratings of 2 or 4, and flaws of 1, 2 or 3 dots. This is achieved by leaving those portions of the template bl |flaw1=1 dot flaw for the Merit. Optional. If this is left blank, this section will
    993 bytes (163 words) - 02:19, 30 March 2019
  • ...u hunger frenzy, you do not automatically get the chance to stop at Hunger 1, you must instead continue drinking to Hunger 0.
    275 bytes (41 words) - 05:10, 21 May 2022
  • |level=1 ...can change any physical characteristics of their appearance, giving them +1 die on any rolls associated with their particular description—anything fr
    1 KB (179 words) - 03:49, 4 December 2023
  • .... Each turn you are not in contact with the mortal, the penalty reduces by 1. If the penalty becomes as high as their maximum Health, the mortal dies an ...ere there were none prior), you must make a Hunger Frenzy check(Difficulty 1). You remove dice equal to one less than your hunger, and you do not make t
    2 KB (387 words) - 01:39, 14 June 2019
  • |amalgam=Fortitude 1, Potence 1
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  • |amalgam=Auspex 2, Blood Sorcery 1 |cost=The cost 1 Rouse check
    1 KB (187 words) - 15:58, 15 September 2020
  • |amalgam=Animalism 1 |cost=The cost (Free, 1 Rouse Check, etc.)
    1 KB (165 words) - 15:32, 28 April 2022
  • {{!}} Unable to reverie due to theft {{!}}{{!}} +1 {{!}} Physical inability to interact with {{!}}{{!}} +1
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  • |cost=1-3 Rouse Checks |duration=1 turn
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  • |cost=1 Rouse Check ...sintegrating leaving nothing in the wound. The damage dealt is a base of +1 Superficial, increased by the Margin. The attack doesn't have the ability t
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  • |level=1 |cost=1 Rouse Check
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  • |amalgam=Blood Sorcery 1 |cost=1 Rouse Check
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  • |level=The level as a number (1, 2, etc.) |cost=The cost (Free, 1 Rouse Check, etc.)
    1 KB (174 words) - 01:06, 3 April 2019
  • |level1=Level 1 description, effect, etc. If this is left blank, this section will not popu |flaw1=1 dot flaw for the Merit. Optional. If this is left blank, this section will
    1 KB (225 words) - 01:09, 4 October 2021
  • |cost=1 Rouse Check ...their opposed roll, in such a case the difficulty to roll against becomes 1. The Vampire may now apply their Vicissitude power to others, trading their
    1 KB (220 words) - 11:50, 23 February 2023
  • |cost= 1 Rouse Check Roll Stamina+Protean, for every success achieved on the roll you may trade 1 dot of a physical ability to gain any of the following benefits:
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  • |level=1 |cost=1 Rouse Check
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  • |intelligence=1 |larceny=1
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  • |level=1 |amalgam=Auspex 1
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  • |amalgam=Fortitude 1, Potence 2 |cost=1 Rouse Check
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  • ...distant objects. The default *power level minus one* rule also makes level 1 power use free and infinite, which is unwanted. ...ining enough blood to slake Hunger equal to the level of the formula minus 1, minimum one. The Dyscrasia lasts until used, until the Kindred feeds again
    1 KB (216 words) - 02:41, 3 April 2019
  • |cost=none or 1 rouse check (see below) ...vampire activates this power without another discipline they need to make 1 rouse check and distribute 4 dots on physical attributes.
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  • |level=1 |amalgam=Presence 1
    1 KB (232 words) - 19:14, 28 November 2020
  • |level1name=Level 1 Loresheet Name
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  • ====Level 1==== category=Animalism&Level 1
    19 KB (2,669 words) - 15:10, 25 September 2021
  • ...rnative to Feral Weapons. Instead of just a natural weapon you can take on 1 animalistic feature, fully functional as it functions for the animal it's t ...o non-combat tests related to the selected feature. The user can have only 1 instance of this power active at any given time. When the user uses the pow
    1 KB (244 words) - 13:38, 19 October 2023
  • ...ess. If using the Orison homebrew, this power is instead Orison 2 + Auspex 1 (and likewise for Omphalos). ...the most obvious, but a clever vampire can also use Cloud Memory (Dominate 1), Dementation (Dominate 2 + Obfuscate 2), and so on.
    7 KB (991 words) - 18:12, 19 December 2022
  • |minrating=1
    598 bytes (91 words) - 09:09, 11 March 2021
  • |level=1 |cost=1 Rouse Check
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  • |cost=1 Rouse Check ...he power allows the user to drain blood or vitae from the victim at a rate 1 dot per turn.The victim may make the Strength + brawl roll at difficulty 4
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  • ===Level 1=== * Amalgam: Dominate 1
    3 KB (451 words) - 19:20, 30 September 2021
  • |cost=1 Rouse Check |duration=1 Scene
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  • |strength=1 |athletics=1
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  • |level1-1=Glide |prereq1-1=
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  • |level=1
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  • |level1name=Level 1 Loresheet Name
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  • |level=The level as a number (1, 2, etc.)
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  • |level1-1=Movement of the Mind |prereq1-1=
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  • |level=1 ...ends on the distance, obstacles, and amount of blood present, ranging from 1 for someone bleeding out just down the alley to 6 for a specific nosebleed
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  • |flaw1= After you sleep you regain 1 Willpower less than you should due to troubled sleep and a restless day slu
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  • ...with a Bond Strength of 1, and repeating this sacrament may increase it by 1 each time. No regular Bonds may form until this Bond Strength decays to 0,
    2 KB (329 words) - 22:37, 29 July 2020
  • |level=The level as a number (1, 2, etc.)
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  • |level=The level as a number (1, 2, etc.)
    658 bytes (109 words) - 21:23, 21 September 2021
  • |level=1 |amalgam=Auspex 1
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  • ...e will be watches your steps and give you advices, this operative count as 1 dot Mawla that you can consult about the subsect. ...status 3: Black Hand Agent. Shunned: Sabbat Inquisition. And add Resources 1 as provision provided by the subsect.
    2 KB (359 words) - 14:15, 5 November 2019
  • === Level 1 === ...be attached to one blade at a time. When using the weapon, the user gains +1 to the roll and if anyone attempts to use the weapon against it’s owner,
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  • |level=1
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  • |cost=1 Rouse Check
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  • |level=1
    587 bytes (87 words) - 03:30, 12 May 2022
  • |amalgam=Fortitude 1
    901 bytes (139 words) - 04:14, 19 October 2021
  • |minrating=1
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  • |cost=1 Rouse Check ...gth, Dexterity or Stamina to warp. This drops the appropriate Attribute to 1 for the duration. The Storyteller should add any additional effects to aid
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  • ...brary (Specialty of your choice, with ST approval) at 1-dot and Warding at 1-dot.
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  • |cost= 1 Rouse Check ...ange of a shotgun that deals Aggravated Damage equal to the margin with a +1 Damage modifier, +2 on a Critical Win. A Total Failure on the attack roll r
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  • |cost=1 Rouse |dicepool= Unawakened Object: Manipulation + Blood Sorcery (Difficulty 2 + 1 per 3 meters across). Awakened Objects: A difficulty eqaul to the Awakened
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  • |level=1
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  • ...r story, you have prepared a bolt hole. It functions as a 1 dot Haven with 1 dot in an appropriate Merit, such as Postern or Security.
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  • |level=1
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  • |level=1
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  • ...or each point of Bane Severity, with each feature reducing an Attribute by 1. If you Ride the Wave ('''Corebook''', p. 219) then you only manifest one f
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  • ...sciplines: a vampire who rearranges their dots into Potence 5 and Celerity 1 finds their Fleetness diminished and their Prowess greatly enhanced. The mo
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  • |cost=1 Rouse Check
    814 bytes (124 words) - 02:05, 19 April 2019
  • |level1-1=FROSTBITE |description1-1=The frigidity of the Blood causes water vapor in the air to freeze and hard
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  • |amalgam=Animalism 1
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  • |level=1
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  • |level=1 |cost=1 Rouse Check
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  • |level=1
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  • |level=1
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  • ...tantaneous, they have an aura that can be seen by Sense the Unseen (Auspex 1), although it does not necessarily tell them what the power is doing. Peopl '''Notes:''' Having at least 1 dot in Mytherceria also allows a vampire to be unaffected by the memory era
    13 KB (2,317 words) - 19:19, 30 September 2021
  • ...hey gain a +2 bonus to all Brawl, Survival, and Intimidation pools, and a +1 to any other skills that would benefit from their modified form. They also
    1 KB (174 words) - 22:38, 29 March 2022
  • ...hey gain a +2 bonus to all Athletics, Stealth, and Awareness pools, and a +1 to any other skills that would benefit from their modified form. They also
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  • |level=1
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  • * Don't give extra combat damage, max +1 * Gate powerful abilities per night/per story (which is 1-3 sessions per story)
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  • |level=1
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  • |level=1
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  • ...test to act against the vampire’s wishes, the Bond Strength is reduced by 1 or, if the subject is a vampire whose Blood Potency is higher than the user
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  • |cost=1 Rouse Check ...of Intelligence + Occult against a Difficulty equal to level of the curse +1 and then spend a Willpower point per level to negate the effect. This is th
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  • |level=1
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  • |cost=1 Rouse Check ...of Intelligence + Occult against a Difficulty equal to level of the curse +1 and then spend a Willpower point per level to negate the effect. This is th
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  • |level1-1=Fortify the Solid Form |prereq1-1=
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  • |level=1
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  • |cost=1 Rouse Check
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  • ...fers. By flicking his tongue in and out of his mouth, the vampire gains a +1 bonus to Wits + Awareness (taste) checks
    1 KB (194 words) - 23:50, 15 June 2020
  • ...o create a system which is congruent with the look and feel of V5 (so on a 1~5 dot basis) and a recalibration of the disciplines to have all disciplines ...mour) and magnitude (intensity). The intensity can be graded on a scale of 1 to 5. You can gain intensity by feeding on prey with a certain resonance.
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  • |cost=1 Rouse Check ...of Intelligence + Occult against a Difficulty equal to level of the curse +1 and then spend a Willpower point per level to negate the effect. This is th
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  • |cost=1 Rouse Check
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  • |level=1
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  • ...ing their forms. Should the roll result in a total failure, the user takes 1 Willpower damage and must make a test against Fury Frenzy (Difficulty 4) as
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  • |duration=1 Scene
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  • |level1-1=Roots of Power (Earth) |prereq1-1=
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  • |level=1
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  • |level1-1=Flicker |prereq1-1=
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  • |level=1
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  • ...y roll and on a win can slake an amount of Hunger from the corpse equal to 1 plus the lower of: their margin of success or the amount of blood the corps
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  • |cost=1 Rouse Check
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  • |level=1
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  • |amalgam=Obfuscate 1
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  • ...tasted the blood of. For each full year since the blood was sampled add a 1 dice penalty to the roll. A win allows the vampire to know in which directi
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  • |cost=1 Rouse Check
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  • ...up to 2 safely), whilst for corpses this allows a vampire to slake between 1 and 3 Hunger ('''Cult of the Blood Gods''', p. 151). ...true Flaw should typically increase the difficulty of all hunting rolls by 1, in addition to any Prey Exclusions.
    9 KB (1,418 words) - 19:00, 2 March 2022
  • ...hey also gain a dot from a Mental or Sorcery Discipline and a single level 1 power known by the biothaumaturge on top of the one from the previous ritua
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  • |cost=1 Rouse Check
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  • |cost=At least 1 Rouse Check
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  • |cost=1 Rouse Check ...pply this bonus; bot a single character vs. 2 characters could apply a +2/+1).
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  • |cost=1 Rouse Check
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  • |cost=2 rouse checks (1 rouse check for 2 turns)
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  • '''Dots in this loresheet must be taken in order of 1 to 5''' '''Cost: 1 rouse check'''
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  • |cost= 1 Rouse check
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  • ...ritical, the single added die is removed from the pool, unless it scored a 1 or 10 - the Beast denying the Vampire’s demands just as the Vampire denie
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  • |amalgam=Dominate 1
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  • |cost=1 Rouse Check
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  • |cost=1 Rouse Check
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  • ...cktrack the character (such as public records, internet searches, etc.) by 1.
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  • |power1powers=Powers for Power (Numina, etc.) 1
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  • * Armor Rating: Each point of armor, called the Armor Rating, converts 1 point of Aggravated Damage from puncturing or bladed weapon to Superficial {{!}} 1
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  • |level=1
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  • |level=1
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  • |cost=1 Rouse check.
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  • ...he existing core Disciplines in V5. The wiki is designed to support Levels 1 through 5 per the core book and V5 design philosophy. ...1; 1 power plus an optional Amalgam power at Level 2; 2 powers at Level 3; 1 power plus an optional Amalgam power at Level 4; and two Level 5 powers) fo
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  • |cost=1 Rouse Check
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  • ...l built as a Weak Mortal that always has access to Animalism 1 and Protean 1.
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  • |cost=1 Rouse Check
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  • ...d perfectly hidden for the scene with a Stamina + Stealth roll (difficulty 1), but using any level of Valeren brings it forth once more.<br> === Level 1 ===
    10 KB (1,724 words) - 13:34, 10 April 2020
  • ...data. On this template, we did not fill in anything but the Level 1 Power 1 section; that will be your guideline for filling out the rest of them
    5 KB (867 words) - 15:07, 25 September 2021
  • ...be applied to others with this power. For example, a vampire with Protean 1 could permanently change their sex or gain the Looks merit with a Project,
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  • |cost=1 Rouse Check
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  • ...ve change - e.g. if you have given yourself Looks (Beautiful) at a cost of 1 dot of Dexterity and you later wish to give yourself some weapons in the fo ...wer an Attribute to 1 with Vicissitude and then benefit from it being only 1 dot in order to raise it with only 10 XP, as it's only a temporary loss, no
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  • |disc1powers=Powers for Discipline 1
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  • ...The Bane Severity of the temporary curse is equal to the victim's Stains + 1. If the victim already suffers from the Bane chosen, then their Bane Severi
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  • |cost=1 Rouse Check
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  • === 1) Like PCs === ...its / XP as needed. Check out this [https://docs.google.com/spreadsheets/d/1-z9ennwIKnqvBRBPb0J-m2wUazUWyzl1syANONjSqrA/edit?usp=sharing list of publish
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  • ...already feels some strong emotion toward the fetter, and more difficult (+1 Difficulty) if they don’t care about it in the slightest.
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  • Receive 1 point of Aggravated damage at the end of this turn.
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  • ...weapon's damage value. For example, if a vampire with Strength 2 and Melee 1 attacked the target with a Claymore (huge melee weapon with damage value +4
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  • |cost= 1 Rouse check
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  • |cost=1 Rouse Check
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  • ...lty 2, with each modification after the first increasing the Difficulty by 1. If the subject is a vampire, the user also suffers their Bane Severity as
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  • ...emplate. For those, you can simply fill in the Level 1 Merit data or Level 1 Flaw data to ensure it matches up with the book material.
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  • |cost=1 Rouse Check
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  • ...imits. Upon emerging from the desiccated animal carcass, the vampire loses 1 point of Humanity due to the harrowing experience of their bloody rebirth,
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  • |cost=1 Rouse Check
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  • ...or Frenzy but the difficulty of the test for other Kindred is increased by 1.
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  • |amalgam=Protean 1
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  • ...you create a ghoul, then they gain 2 dots of your highest discipline, then 1 dot of two other of your disciplines(Your choice), rather than the single d
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  • |cost=1 Rouse Check
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  • ...hed, a new bond is formed between the entire coterie at a Bond Strength of 1. This ritual can only be repeated if one or more members falls out of the b
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  • ...Strength + Brawl vs. Jordan's Dexterity + Athletics/Dexterity + Athletics -1). ...e person with the highest margin does damage, or on a tie it's a margin of 1 + any weapon damage.
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  • |level=1
    3 KB (459 words) - 08:49, 1 July 2020
  • ...guide along the way. As a result of his advice, your Humanity increases by 1 and you may purchase the Golconda Loresheet in addition to this one.
    3 KB (547 words) - 22:09, 16 April 2021
  • *** Enter play at Hunger 1. ...rt scene with a Storyteller or a Narrator. A Basic Feeding Scene can slake 1 Hunger, representing finding a suitable vessel to take the 'little drink' f
    14 KB (2,328 words) - 15:15, 25 September 2021
  • ...eable spikes, directed shriek, etc. This counts as a thrown weapon with a +1 modifier to damage and deals non- halved Superficial Damage to mortals and ...sily. You gain +2 to Grappling while on this form and Bite attacks gain a +1 bonus instead of the usual penalty.
    8 KB (1,268 words) - 15:04, 16 January 2023
  • ...by anointing the statue of Set with your blood (increasing your hunger by 1) to automatically succeed a remorse test. You cannot perform this ritual ou
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  • |cost=1 Rouse Check
    4 KB (593 words) - 09:26, 19 October 2021
  • Amalgam:''' Potence 1 '''Cost:'''1 Rouse Check
    9 KB (1,411 words) - 18:54, 10 April 2020
  • ...se. For example, the injured foot might increase Athletics difficulties by 1, while saying something foolish might cause Etiquette difficulties to incre
    10 KB (1,618 words) - 09:11, 11 March 2021
  • |minrating=1
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  • ...ed up). They also gain a dot from a Physical Discipline and a single level 1 power known by the biothaumaturge as per standard ghouling rules but do not
    4 KB (687 words) - 09:26, 19 October 2021
  • ...'<br><br>If a Mage rolls a failure when casting a spell & they also roll a 1 on any of their dice then they botch. This is a dangerous situation.<br><br If a Mage has a Paradox level of 1-3, the Quiet happens in one of three ways:<br><br>
    13 KB (1,926 words) - 01:26, 3 December 2023
  • ...in a project. To prevent 'free stuff' shenanigans, a project would require 1 or more hunger's worth of vitae. Not rouse checks, especially if the projec ...the margin, requiring each test to meet a threshold of 3 successes, making 1 test per week of downtime. The results have afforded them a couple of orchi
    13 KB (2,264 words) - 22:20, 14 September 2023
  • * Avoid Friendly Fire: Attackers may take a -1 dice penalty to their attack pool to avoid an issue of 'friendly fire'. If
    7 KB (1,121 words) - 03:27, 19 January 2021
  • ...up to 3 levels of Aggravated damage on yourself and reduce your Hunger by 1 level. Your wounds do not heal normally but become dark stone-like scar tis
    6 KB (1,034 words) - 01:32, 16 November 2021